Specialized skill for developing and refactoring the DST (Don't Starve Together) Admin Go project. Use this skill whenever the user mentions DST, game server management, API refactoring, adding handlers/services, creating CRUD endpoints, or working within the dst-admin-go codebase. This skill ensures all code follows the project's architectural patterns including dependency injection, layered architecture (Handler → Service → Model), and specific naming conventions. Make sure to use this skill when the user asks to refactor existing APIs, add new features, fix bugs, or modify any part of the dst-admin-go project structure.
Use when building Go applications requiring concurrent programming, microservices architecture, or high-performance systems. Invoke for goroutines, channels, Go generics, gRPC integration.
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, update or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.