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team-interactive-craft

Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component".

Quellinformationen

Repository
catlog22/Claude-Code-Workflow
Letzte Quellaktivität
17. April 2026 um 03:51
Erkannte Sprache von SKILL.md
Englisch
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2.131
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166

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SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
team-interactive-craft
description
Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component".
allowed-tools
spawn_agent(*), wait_agent(*), send_message(*), followup_task(*), close_agent(*), list_agents(*), report_agent_job_result(*), request_user_input(*), Read(*), Write(*), Edit(*), Bash(*), Glob(*), Grep(*), mcp__ace-tool__search_context(*), mcp__ccw-tools__read_file(*), mcp__ccw-tools__write_file(*), mcp__ccw-tools__edit_file(*), mcp__ccw-tools__team_msg(*)
# Team Interactive Craft Systematic interactive component pipeline: research -> interaction design -> build -> a11y test. Built on **team-worker agent architecture** -- all worker roles share a single agent definition with role-specific Phase 2-4 loaded from `roles/<role>/role.md`. ## Architecture ``` Skill(skill="team-interactive-craft", args="task description") | SKILL.md (this file) = Router | +--------------+--------------+ | | no --role flag --role <name> | | Coordinator Worker roles/coordinator/role.md roles/<name>/role.md | +-- analyze -> dispatch -> spawn workers -> STOP | +-------+-------+-------+-------+ v v v v [team-worker agents, each loads roles/<role>/role.md] researcher interaction-designer builder a11y-tester ``` ## Role Registry | Role | Path | Prefix | Inner Loop | |------|------|--------|------------| | coordinator | [roles/coordinator/role.md](roles/coordinator/role.md) | -- | -- | | researcher | [roles/researcher/role.md](roles/researcher/role.md) | RESEARCH-* | false | | interaction-designer | [roles/interaction-designer/role.md](roles/interaction-designer/role.md) | INTERACT-* | false | | builder | [roles/builder/role.md](roles/builder/role.md) | BUILD-* | true | | a11y-tester | [roles/a11y-tester/role.md](roles/a11y-tester/role.md) | A11Y-* | false | ## Role Router Parse `$ARGUMENTS`: - Has `--role <name>` -> Read `roles/<name>/role.md`, execute Phase 2-4 - No `--role` -> `roles/coordinator/role.md`, execute entry router ## Delegation Lock **Coordinator is a PURE ORCHESTRATOR. It coordinates, it does NOT do.** Before calling ANY tool, apply this check: | Tool Call | Verdict | Reason | |-----------|---------|--------| | `spawn_agent`, `wait_agent`, `close_agent`, `send_message`, `followup_task` | ALLOWED | Orchestration | | `list_agents` | ALLOWED | Agent health check | | `request_user_input` | ALLOWED | User interaction | | `mcp__ccw-tools__team_msg` | ALLOWED | Message bus | | `Read/Write` on `.workflow/.team/` files | ALLOWED | Session state | | `Read` on `roles/`, `commands/`, `specs/` | ALLOWED | Loading own instructions | | `Read/Grep/Glob` on project source code | BLOCKED | Delegate to worker | | `Edit` on any file outside `.workflow/` | BLOCKED | Delegate to worker | | `Bash("ccw cli ...")` | BLOCKED | Only workers call CLI | | `Bash` running build/test/lint commands | BLOCKED | Delegate to worker | **If a tool call is BLOCKED**: STOP. Create a task, spawn a worker. **No exceptions for "simple" tasks.** Even a single-file read-and-report MUST go through spawn_agent. --- ## Shared Constants - **Session prefix**: `IC` - **Session path**: `.workflow/.team/IC-<date>-<slug>/` - **CLI tools**: `ccw cli --mode analysis` (read-only), `ccw cli --mode write` (modifications) - **Message bus**: `mcp__ccw-tools__team_msg(session_id=<session-id>, ...)` - **Max GC rounds**: 2 ## Worker Spawn Template Coordinator spawns workers using this template: ``` spawn_agent({ agent_type: "team_worker", task_name: "<task-id>", fork_turns: "none", message: `## Role Assignment role: <role> role_spec: <skill_root>/roles/<role>/role.md session: <session-folder> session_id: <session-id> requirement: <task-description> inner_loop: <true|false> Read role_spec file (<skill_root>/roles/<role>/role.md) to load Phase 2-4 domain instructions. ## Task Context task_id: <task-id> title: <task-title> description: <task-description> pipeline_phase: <pipeline-phase> ## Upstream Context <prev_context>` }) ``` After spawning, use `wait_agent({ timeout_ms: 1800000 })` to collect results. If `result.timed_out`, send STATUS_CHECK via followup_task (wait 3 min), then FINALIZE with interrupt (wait 3 min), then mark timed_out and close agents. Use `close_agent({ target })` each worker. ### Model Selection Guide Interactive craft is a technical pipeline where research informs interaction design, which guides implementation. Builder needs creative problem-solving for vanilla JS constraints, a11y-tester needs thorough analysis. | Role | reasoning_effort | Rationale | |------|-------------------|-----------| | researcher | high | Deep analysis of existing interactive patterns and browser APIs | | interaction-designer | high | Creative state machine and event flow design | | builder | high | Complex vanilla JS implementation with GPU animation and touch handling | | a11y-tester | high | Thorough accessibility audit must catch all keyboard/screen reader issues | ### Research-to-Design Context Flow Researcher findings must reach interaction-designer via coordinator's upstream context: ``` // After RESEARCH-001 completes, coordinator sends findings to interaction-designer spawn_agent({ agent_type: "team_worker", task_name: "INTERACT-001", fork_turns: "none", message: `## Upstream Context Research findings: <session>/research/interaction-inventory.json Browser API audit: <session>/research/browser-api-audit.json Pattern reference: <session>/research/pattern-reference.json` }) ``` ## User Commands | Command | Action | |---------|--------| | `check` / `status` | View execution status graph | | `resume` / `continue` | Advance to next step | ## Specs Reference - [specs/pipelines.md](specs/pipelines.md) -- Pipeline definitions and task registry - [specs/interaction-patterns.md](specs/interaction-patterns.md) -- Interaction pattern catalog - [specs/vanilla-constraints.md](specs/vanilla-constraints.md) -- Zero-dependency rules ## Session Directory ``` .workflow/.team/IC-<date>-<slug>/ +-- .msg/ | +-- messages.jsonl # Team message bus | +-- meta.json # Pipeline config + GC state +-- research/ # Researcher output | +-- interaction-inventory.json | +-- browser-api-audit.json | +-- pattern-reference.json +-- interaction/ # Interaction designer output | +-- blueprints/ | +-- {component-name}.md +-- build/ # Builder output | +-- components/ | +-- {name}.js | +-- {name}.css +-- a11y/ # A11y tester output | +-- a11y-audit-{NNN}.md +-- wisdom/ # Cross-task knowledge ``` ## v4 Agent Coordination ### Message Semantics | Intent | API | Example | |--------|-----|---------| | Queue supplementary info (don't interrupt) | `send_message` | Send research findings to running interaction-designer | | Assign build from reviewed blueprints | `followup_task` | Assign BUILD task after blueprint review | | Check running agents | `list_agents` | Verify agent health during resume | ### Agent Health Check Use `list_agents({})` in handleResume and handleComplete: ``` // Reconcile session state with actual running agents const running = list_agents({}) // Compare with tasks.json active_agents // Reset orphaned tasks (in_progress but agent gone) to pending ``` ### Named Agent Targeting Workers are spawned with `task_name: "<task-id>"` enabling direct addressing: - `send_message({ target: "INTERACT-001", message: "..." })` -- send research findings to interaction-designer - `followup_task({ target: "BUILD-001", message: "..." })` -- assign implementation from interaction blueprint - `close_agent({ target: "A11Y-001" })` -- cleanup after a11y audit ## Error Handling | Scenario | Resolution | |----------|------------| | Unknown command | Error with available command list | | Role not found | Error with role registry | | Session corruption | Attempt recovery, fallback to manual | | Fast-advance conflict | Coordinator reconciles on next callback | | Completion action fails | Default to Keep Active | | GC loop stuck > 2 rounds | Escalate to user: accept / retry / terminate |
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