mit einem Klick
slope-studio
slope-studio enthält 26 gesammelte Skills von dasein108, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Operator playbook for long-form story/audiobook illustration videos with CONSISTENT recurring characters. Use when the user wants to illustrate an existing story or audiobook text as a video, build/rebuild a character card from a reference-image folder (characters/<name>/), or debug character look drift between generated scenes.
Operator playbook for long-form story/audiobook illustration videos with consistent recurring characters. Use when the user wants to illustrate an existing story or audiobook text as a video, build a character card from a reference-image folder (characters/<name>/) or from the story text alone (no pictures — whole-story analysis locks a constant look), storyboard prose into scenes, or debug character look drift between generated images.
Operator playbook for the Slope Studio short-video pipeline. Use when the user wants to produce, generate, render, run, debug, observe, or publish a short vertical video (TikTok / YouTube Shorts) from an idea — or to run/inspect any single stage (script, visuals, clips, stitch, voice, save, publish). Covers the `studio` CLI end-to-end: provider choice, cost control, artifact inspection, and troubleshooting.
Umbrella orchestrator for a Slope Studio channel's viral-growth loop. Use when the user wants to RUN THE WHOLE ideate→deploy→measure→learn cycle, or doesn't know which step they need, or wants to READ channel state / PICK the next bet / WRITE a growth brief (journal · backlog · report all live here). It composes the per-step lego-block skills (marketing-ideate, marketing-deploy, marketing-measure-learn) and the hands-off driver (marketing-autopilot). For one creative step, invoke that step's skill directly.
Use 48–72h+ after publishing to CLOSE the loop: first MEASURE (fetch stats + comments, score each deployed bet's virality relative to the channel's own portfolio — deterministic), then LEARN (reflect on which pre-stated assumptions held vs were refuted, extract win/lose patterns, set the next direction + idea seeds — agent-driven). One lego-block of the ideate→deploy→measure→learn growth loop; feeds back into marketing-ideate.
Use SPECIFICALLY for hands-off SCHEDULING of the growth loop — the unattended driver that keeps a channel turning on a cron/interval with no operator in the seat. Each tick it asks the engine what's due (measure matured videos / reflect / refill the backlog / produce the next bet) and does that ONE action, handling the deferred-measurement timing automatically — then defers the actual step-level work to the per-step skills. Set it on a recurring schedule (the /loop or /schedule skill, or cron). For a single manual step, invoke that step's skill directly instead.
Use to produce + publish a chosen backlog bet and bind it to the journal so it can be measured later. Calls the film-maker skill to render+upload, sized to the per-video budget, then links the run. One lego-block of the growth loop. Fed by the backlog pick (marketing-guru); precedes marketing-measure-learn (after a maturation wait).
Use when deciding WHAT short video to make next for a channel — generate falsifiable viral bets (idea + hook + assumption + goal + theme). The AGENT does the ideation (web-search current trends + recall the channel's past winners), then persists each bet to the backlog. One lego-block of the ideate→deploy→measure→learn growth loop. Pairs with marketing-guru, which picks the next bet from the backlog and reads/writes channel state.
The audio counterpart to art-direction for the Slope Studio pipeline — design and PRODUCE all the sound a video needs. Use when a video feels silent/flat, when adding music + sound effects, when the clip maker (visuals/clips) has produced scenes that need atmosphere, or whenever asked to do sound design, score, add sfx/music, or make a Short "feel produced". Use license-safe audio: paid/generated providers we control, synthetic ffmpeg audio, CC0/public-domain Freesound, or local assets with explicit reusable rights. Never use copyrighted music, CC-BY/attribution-required tracks, CC-BY-NC/non-commercial audio, platform-restricted music, or unclear community audio. Do not use the same drone bed for every video; use music as arrangement and accents around story moments.
Create a complete YouTube channel brand kit — banner, profile picture, transparent video logo/watermark, plus channel keywords and description — from a channel name + slogan + niche. Use when the user wants to brand or rebrand a YouTube (or other) channel: design/generate a banner, avatar, logo, watermark, or write channel keywords/description. A marketing-guru lego-block; drives the `studio brand` CLI (real images via Nano Banana).
Operator playbook for the Slope Studio short-video pipeline. Use when the user wants to produce, generate, render, run, debug, observe, thumbnail, or publish a short vertical video or landscape video from an idea, or to run/inspect any single stage of the `studio` CLI.
Use specifically for hands-off scheduling of the Slope Studio growth loop: each tick asks what is due, then runs one due action such as measure, learn, ideate, produce, or idle.
Use to produce and publish a chosen Slope Studio backlog bet, then bind the run to the marketing journal so it can be measured later.
Umbrella orchestrator for a Slope Studio channel's viral-growth loop. Use to run the whole ideate→deploy→measure→learn cycle, read channel state, pick the next bet, or write a growth brief.
Use when deciding what short video to make next for a Slope Studio channel: generate falsifiable viral bets and persist them to the marketing backlog.
Use 48-72h or more after publishing to measure deployed Slope Studio bets, score virality, test assumptions, and update the learned channel strategy.
Use to design and produce Slope Studio music beds and per-scene sound effects, especially when a video feels silent, flat, or needs atmosphere.
Create a complete YouTube channel brand kit for Slope Studio: banner, profile picture, transparent logo/watermark, keywords, and channel description.
Operator playbook for the Slope Studio short-video pipeline. Use when the user wants to produce, generate, render, run, debug, observe, thumbnail, or publish a short vertical video or landscape video from an idea, or to run/inspect any single stage of the `studio` CLI.
Use specifically for hands-off scheduling of the Slope Studio growth loop: each tick asks what is due, then runs one due action such as measure, learn, ideate, produce, or idle.
Use to produce and publish a chosen Slope Studio backlog bet, then bind the run to the marketing journal so it can be measured later.
Umbrella orchestrator for a Slope Studio channel's viral-growth loop. Use to run the whole ideate→deploy→measure→learn cycle, read channel state, pick the next bet, or write a growth brief.
Use when deciding what short video to make next for a Slope Studio channel: generate falsifiable viral bets and persist them to the marketing backlog.
Use 48-72h or more after publishing to measure deployed Slope Studio bets, score virality, test assumptions, and update the learned channel strategy.
Use to design and produce Slope Studio music beds and per-scene sound effects, especially when a video feels silent, flat, or needs atmosphere.
Create a complete YouTube channel brand kit for Slope Studio: banner, profile picture, transparent logo/watermark, keywords, and channel description.