| name | add-solver |
| description | Claude adapter for the canonical EmbodiChain add-solver skill. |
Add Solver - Claude Adapter
Canonical source: .agents/skills/add-solver/
When to use
- adding a new kinematic (IK/FK) solver
- scaffolding the solver module plus its docs, unit test, and benchmark entry together
- a new robot family needs a closed-form / numerical / Warp-kernel IK backend
Start here
- Use this adapter when the task asks for a new kinematic solver.
- Then follow
.agents/skills/add-solver/SKILL.md.
The full procedure — solver module, (optional) Warp kernel, Sphinx docs page,
unit test, benchmark entry, registration in __init__.py and the docs toctree,
plus black and verification under conda activate embodichain — is defined in
the canonical skill.