name: quieter
description: "Tone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or over-designed, or when the user says "quieter", "more restrained", "simpler", or "tone it down". Invoke when the user asks for quieter on their UI, or mentions 'quieter' alongside design / UI / frontend work."
Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Make the UI at the target the user described quieter. Load the ui-craft skill and read references/craft-intent.md.
Reduce amplitude without gutting hierarchy. Calm ≠ boring.
Apply in order (edit code directly):
- Declare an updated Craft Read — one line: what softened.
- Lower DESIGN_VARIANCE by −1–2 (floor 2). Simplify asymmetric breaks; return to clearer grid rhythm where layout was experimental.
- Lower MOTION_INTENSITY by −1–2 (floor 2). Remove scroll reveals and stagger; keep hover/focus only.
- Visual weight — compress display sizes one step (e.g. 56→48px); reduce shadow depth to hairline or ambient-only; fewer bordered containers.
- Color — pull accent placements toward the 3 minimum; neutralize decorative tints; no new hues.
- Cut decorative motion — idle animations, parallax, floating elements with no job.
Preserve: primary hierarchy, one CTA level, accessibility, states, signature detail only if it carries meaning (else simplify it).
Overlap: for structural cuts (sections, copy), also apply /distill logic. For color strategy, see /colorize.
Output: edit code. Print Review Format table. End with the updated Craft Read line.