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launch-codex-unpacked

Launch unpacked Codex Desktop builds with debug ports and optional SSH host autostart using launch_codex_unpacked.sh. Use when asked to run Codex from extracted app.asar, enable inspect/remote-debugging, select an SSH host on startup, or keep temporary unpacked artifacts for investigation.

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Quellinformationen

Repository
friuns2/codex-web-ui
Letzte Quellaktivität
17. Februar 2026 um 07:17
Erkannte Sprache von SKILL.md
Englisch
Sterne
161
Forks
22

Installationsoptionen

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Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
launch-codex-unpacked
description
Launch unpacked Codex Desktop builds with debug ports and optional SSH host autostart using launch_codex_unpacked.sh. Use when asked to run Codex from extracted app.asar, enable inspect/remote-debugging, select an SSH host on startup, or keep temporary unpacked artifacts for investigation.
# Launch Codex Unpacked Use this skill when the task is to run Codex Desktop from unpacked `app.asar` with controlled debug settings. ## Primary Script - `./launch_codex_unpacked.sh` ## Preflight Run these checks before launch: ```bash test -x ./launch_codex_unpacked.sh test -d /Applications/Codex.app ``` Tooling note: - The launcher auto-installs missing `node`/`npx` via Homebrew by default. - Set `AUTO_INSTALL_TOOLS=0` to disable auto-install behavior. If a custom app path is provided, verify it contains: - `<APP_PATH>/Contents/Resources/app.asar` - `<APP_PATH>/Contents/Resources/codex` ## Common Launch Recipes Default launch (inspect + remote debugging enabled): ```bash ./launch_codex_unpacked.sh ``` Custom ports: ```bash ./launch_codex_unpacked.sh --inspect-port 9330 --remote-debug-port 9333 ``` Disable one or both debug channels: ```bash ./launch_codex_unpacked.sh --no-inspect ./launch_codex_unpacked.sh --no-remote-debug ``` Launch against a different Codex.app: ```bash ./launch_codex_unpacked.sh --app "/Applications/Codex.app" ``` Preserve extracted temp app for analysis: ```bash ./launch_codex_unpacked.sh --keep-temp ``` Use a fixed Chromium profile/user data directory: ```bash ./launch_codex_unpacked.sh --user-data-dir "/tmp/codex-user-data" ``` SSH host autostart mode: ```bash ./launch_codex_unpacked.sh --ssh-host "user@host" ``` What SSH mode does: - Performs non-interactive SSH preflight (`BatchMode` + timeout). - Updates `~/.codex/.codex-global-state.json` (`electron-ssh-hosts`). - Patches unpacked main bundle so startup opens the first saved SSH host. ## Argument Pass-through Append app arguments after `--`: ```bash ./launch_codex_unpacked.sh -- --some-codex-flag value ``` ## Output You Should Report After launch, report: - `App dir` path - `User data dir` path - final `Command` line - whether `SSH host` mode was enabled ## Troubleshooting - `Missing app.asar` or `Missing codex binary`: wrong `--app` path. - `SSH autostart patch anchor not found`: Codex bundle changed; script patch target must be updated. - SSH preflight warning: app can still launch, but remote host connection may fail in UI.
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