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skill-development

This skill should be used when the user asks to create a new skill, repair an existing skill, improve trigger descriptions, reorganize skill structure, or make a Claude skill more reusable and internally consistent.

Quellinformationen

Repository
Galaxy-Dawn/claude-scholar
Letzte Quellaktivität
18. März 2026 um 15:22
Erkannte Sprache von SKILL.md
Englisch
Sterne
5.800
Forks
454

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SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
skill-development
description
This skill should be used when the user asks to create a new skill, repair an existing skill, improve trigger descriptions, reorganize skill structure, or make a Claude skill more reusable and internally consistent.
version
0.2.0
# Skill Development Use this skill to create or repair Claude skills in the **current local environment**, not in an abstract plugin template. ## Goal Produce a skill that is: - easy to trigger, - lean at the `SKILL.md` layer, - backed by real `references/`, `examples/`, and `scripts/` files when they are mentioned, - free of dead local references. ## Core rules - Keep **one skill = one durable job**. - Treat the frontmatter description as the main trigger surface. - Keep `SKILL.md` focused on workflow and boundaries. - Move detailed catalogs, templates, and long explanations into `references/` or `examples/`. - Do not mention files that do not exist. - Do not inherit stale names, agents, or sibling skill references without verifying they exist locally. ## Default workflow ### 1. Inspect the current environment first Before writing anything: - inspect the target skill directory, - inspect neighboring skills that already solve a similar problem, - verify which agents, commands, and sibling skills actually exist, - identify stale references before adding new ones. Use the local inventory as the authority. Do not write guidance against an imagined plugin layout. ### 2. Lock the skill contract Define four things before editing: 1. what the skill does, 2. what triggers it, 3. what it explicitly does **not** do, 4. which bundled resources are actually needed. If the skill only needs a short workflow, keep it short. Do not create `references/`, `examples/`, or `scripts/` just because the directories are conventional. ### 3. Write or repair the frontmatter The frontmatter should: - use the real skill identifier in `name`, - use a third-person trigger description, - include concrete phrases a user would naturally say, - stay short enough to scan quickly. Prefer descriptions of this form: ```yaml --- name: skill-name description: This skill should be used when the user asks to "...", "...", or needs help with .... --- ``` ### 4. Keep the main file lean A good `SKILL.md` should usually contain: - a short goal section, - role boundaries, - a default workflow, - safety or quality rules, - a short list of additional resources. Move these out of the main file when they get long: - templates, - exhaustive checklists, - edge-case catalogs, - sample outputs, - long examples. ### 5. Add only real bundled resources Use bundled resources deliberately: - `references/` for detailed guidance that may be loaded selectively, - `examples/` for real example outputs or scaffolds, - `scripts/` for deterministic helper logic. If a resource is mentioned in `SKILL.md`, it must exist. If a resource exists but is never referenced or used, delete it. ### 6. Run integrity checks before closing At minimum, verify: - frontmatter parses, - referenced local files exist, - sibling skill or agent references are real, - `SKILL.md` is not overloaded with material that belongs in references, - temporary logs, caches, and editor artifacts are not left inside the skill directory. ## Typical repair patterns ### When the skill is too long - keep the trigger and workflow in `SKILL.md`, - move catalogs and deep detail into `references/`, - keep a short read order so another model knows what to load first. ### When the skill is too thin - add a default workflow, - add at least one concrete example or checklist, - make the boundaries explicit so the skill is not just a slogan. ### When the skill has stale references - remove dead paths immediately, - replace historical names with current local names, - re-check neighboring agents/commands/skills against the live directory. ## Recommended output shape When creating or repairing a skill, prefer ending with: - what changed, - which files were created or updated, - what integrity checks were run, - what still needs manual follow-up, if anything. ## References Load only what is needed: - `references/checklist.md` - compact quality checklist before closing a skill edit - `references/integrity-checks.md` - concrete local checks for missing files, dead references, and drift - `references/skill-creator-original.md` - legacy background reference; use for context, not as the live source of truth
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