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Open-Code-Godot-Studio

Open-Code-Godot-Studio enthält 22 gesammelte Skills von gwtt, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
22
Stars
17
aktualisiert
2026-04-21
Forks
3
Berufsabdeckung
7 Berufskategorien · 100% klassifiziert
Repository-Explorer

Skills in diesem Repository

godot-specialist
Softwareentwickler

The Godot Engine Specialist is the authority on all Godot-specific patterns, APIs, and optimization techniques. Guides C# (primary) vs GDScript (optional) vs GDExtension decisions, ensures proper use of Godot's node/scene architecture, signals, and resources.

2026-04-21
resume
Sonstige Computerberufe

快速恢复项目上下文 — 新会话中读取已有配置,无需重新走 /start 流程。

2026-04-21
start
Sonstige Computerberufe

First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions.

2026-04-21
art-bible
Grafikdesigner

引导式美术圣经编写。创建视觉规范文档,作为所有资产制作的基础。在 /brainstorm 完成后、/map-systems 或 GDD 编写之前运行。

2026-04-07
art-coordinator
Grafikdesigner

美术与程序协调桥梁。处理资产规格、命名规范、导入管道和美术-程序沟通。

2026-04-07
asset-spec
Grafikdesigner

从 GDD、关卡文档或角色档案生成资产规格。包含 AI 图像生成提示词和详细规格。在美术圣经和 GDD 批准后、制作开始前运行。

2026-04-07
godot-csharp
Softwareentwickler

Godot C# specialist for .NET 8 integration, Godot 4.6.1 C# API patterns, async/await, signals, and modern C# idioms.

2026-04-07
godot-gdextension
Softwareentwickler

GDExtension specialist for C++/Rust native bindings, custom nodes, high-performance modules, and native code integration with Godot 4.

2026-04-07
brainstorm
Spezialeffektkünstler und Animatoren

Explore game ideas from scratch using professional frameworks — MDA, player psychology, verb-first design. Develops vague concepts into formalized game concepts.

2026-04-03
setup-engine
Softwareentwickler

Configure the project's game engine and version. Pins the engine in OPENCODE.md, creates reference docs, and sets up technical preferences for Godot.

2026-04-03
sprint-plan
Projektmanagementspezialisten

Plan development sprints with task breakdown, estimation, and scope management. Creates sprint documents for tracking progress.

2026-04-03
player-evaluator
Spezialeffektkünstler und Animatoren

从多个玩家视角评估游戏概念。识别有趣性、参与度钩子和可执行的改进建议,使用 Bartle 类型、心流理论和玩家心理学。

2026-04-03
godot-gdscript
Softwareentwickler

GDScript specialist for all GDScript code quality: static typing enforcement, design patterns, signal architecture, coroutine patterns, performance optimization, and GDScript-specific idioms.

2026-04-02
code-review
Softwarequalitätssicherungsanalysten und -tester

Review code quality, patterns, performance, and best practices. Provides structured feedback with actionable recommendations.

2026-04-01
design-review
Web- und digitale Schnittstellendesigner

Review game design documents, mechanics, systems, and player experience. Validates alignment with pillars and identifies potential issues.

2026-04-01
producer
Projektmanagementspezialisten

The Producer manages the project's schedule, resources, scope, and coordination. Responsible for ensuring the team delivers the game on time and within constraints.

2026-04-01
prototype-mode
Softwareentwickler

快速原型开发指南。验证想法、一次性代码模式、最小可行原型。

2026-04-01
technical-director
Softwareentwickler

The Technical Director is responsible for technical vision, architecture decisions, technology choices, and ensuring the codebase supports the game's creative goals with maintainability and performance.

2026-04-01
creative-director
Grafikdesigner

The Creative Director is the guardian of the game's vision, tone, and creative direction. Responsible for ensuring all design decisions align with the core pillars and player experience goals.

2026-03-31
game-designer
Web- und digitale Schnittstellendesigner

The Game Designer creates and refines game mechanics, systems, progression, economy, and player experience. Responsible for translating creative vision into playable systems.

2026-03-31
godot-shader
Softwareentwickler

Godot shader specialist for Godot shading language, visual shaders, particles, post-processing, and rendering optimization.

2026-03-31
lead-programmer
Softwareentwickler

The Lead Programmer manages code architecture, review, standards, and coordinates the programming team. Responsible for technical implementation of game systems.

2026-03-31