- name
- refine-live
- description
- In-chat fallback for the Timeline Inspector Refine agent. Use when the user runs `/refine live`, asks to "refine live", "go live", or answer refine jobs — but ONLY when no persistent agent is wired (no `npx transitions-refine live`). Prefer `npx transitions-refine live` for run-and-forget (relay spawns agent per click, no idle credit burn). This skill long-polls the relay, posts suggestions, handles scan/apply jobs.
# Refine Live
## Two modes
**Persistent (recommended — run and forget)**
Run `npx transitions-refine live` from your project. The CLI starts the relay and wires `REFINE_AGENT_CMD` so the relay spawns your agent CLI **per Refine click**. No chat loop; idle = zero credit burn. Works hours later as long as the relay process keeps running. Stop with Ctrl-C (or `npx transitions-refine stop`).
**In-chat loop (fallback — this skill)**
Run `/refine live` in Cursor/Claude/Codex when the relay is up but has **no** `REFINE_AGENT_CMD`. **You** become the poller via `GET /jobs/next`. The Agent tab stays available only while you keep polling — **each idle poll cycle consumes chat turns/credits**. Say "stop refine" to exit.
Use the in-chat loop only when you cannot wire a persistent agent CLI.
---
Turn yourself into the LLM behind the Timeline Inspector's **Refine** button (**in-chat fallback mode**). While
this loop runs, the panel's **LLM** tab is "available": each click sends one
transition here, you reason about it, and your suggestions appear in the panel.
You are the poller. Nothing is installed — you just talk to a small local relay
(default `http://localhost:7331`) that the `npx` injector already started.
## How it works
```
Browser (Refine, LLM tab) ──POST /jobs──► relay ──GET /jobs/next──► YOU
◄──GET /jobs/:id── relay ◄──POST /jobs/:id/result── YOU
```
## The loop — stay live, but don't burn credits forever
Keep polling so the panel's LLM tab stays "available", but this loop costs chat
turns/credits even while idle, so it is **not** truly run-and-forget — it has
three exits, in priority order:
1. **Relay stop signal (authoritative).** `GET /jobs/next` may return `200` with
`{"stop": true}`. The relay sends this when the user clicks **Stop** in the
panel, or automatically after ~10 min with no jobs. **Always honor it: stop
looping immediately**, tell the user the LLM tab will go unavailable and how to
resume (`/refine live`), and end your turn. Never re-poll after a stop signal.
2. **The user says so** — "stop refine", "exit live", etc.
3. **Your own idle backoff (safety net).** A long stretch of `204`s is normal —
it just means no one has clicked Refine yet — but to avoid spending credits on
a forgotten loop, **back off as idle grows** instead of hammering immediately:
re-poll right away for the first few empty cycles, then pause ~5s between polls,
and after ~10 min of unbroken idle stop on your own (same as the relay's
auto-stop) and tell the user how to resume. Any real job resets the backoff.
The relay reports the agent as "available" for ~120s after your last poll, so
short pauses keep you live. A successful job always resets idle, so an active
session never backs off.
0. **Announce yourself once, before the first poll.** The relay keeps a *sticky*
Stop latch: after a panel **Stop** (or the idle auto-stop) it answers every
`GET /jobs/next` with `{"stop": true}` until a new agent explicitly resumes —
so a stopped session can't silently come back. Clear the latch a single time
at startup, then begin polling:
```bash
curl -s -X POST http://localhost:7331/poller/start
```
Do **not** call this again mid-loop (it would defeat a user's Stop). Only on a
fresh `/refine live`.
1. **Claim the next job (long-poll).** This call blocks up to ~25s, then returns.
```bash
curl -s http://localhost:7331/jobs/next
```
- HTTP `204` / empty body → no work yet. Poll again, applying the idle
backoff above (immediate at first, then ~5s pauses, then stop after ~10 min).
- HTTP `200` with `{"stop": true}` → **the loop must end.** Stop polling, tell
the user the LLM tab is now unavailable and that `/refine live` resumes it,
and end your turn. Do not treat it as a job.
- HTTP `200` with a job JSON → work to do. Shape:
```json
{
"id": "uuid",
"request": {
"label": "Resize + Color",
"selector": ".box-resize",
"mode": "llm",
"refineType": "small",
"timings": [
{ "property": "width", "durationMs": 400, "delayMs": 0, "easing": "ease-out" },
{ "property": "background", "durationMs": 400, "delayMs": 0, "easing": "ease-out" }
]
}
}
```
- **If `request.kind === "scan"`** this is not a suggestion job — the panel is
asking you to group the page's transitions by reading the source. Jump to
[`## Scan jobs`](#scan-jobs-group-from-source) and return `groups` instead of
suggestions.
- **If `request.kind === "apply"`** this is not a suggestion job — the user
pressed **Accept** to write changes to their code. Jump to
[`## Apply jobs`](#apply-jobs-write-to-source) and edit the source instead of
posting suggestions. Everything below (refineType, steps 3–4) is for the
normal Refine flow.
- `refineType` chooses what kinds of suggestions to make (it mirrors the
panel's two tabs). The tabs scan **independently**, so answer only the one
you were asked for:
- `"small"` (or missing) → **Small refinements**: nudge the existing
declarations toward the motion tokens **only** (step 3a). Do **not**
propose a recipe swap here — that's the Replace tab's separate job.
- `"replace"` → **Replace transition**: suggest a whole-transition recipe
swap **only** (step 3b). Do **not** propose motion-token tweaks — skip
step 3a entirely.
2. **(Optional) post progress** so the panel shows what you're doing:
```bash
curl -s -X POST http://localhost:7331/jobs/<id>/status \
-H 'Content-Type: application/json' \
-d '{"message":"Matching to transitions.dev motion tokens…"}'
```
3. **Answer in ONE shot — speed matters.** Each click should feel instant, so
resolve the job from the data below plus what's already in this skill. Do **not**
spawn subagents or run a broad codebase search, and do **not** open the
transitions-dev `SKILL.md` — its tokens and decision rules are inlined here.
- `refineType === "small"` → step 3a only, with **zero file reads**.
- `refineType === "replace"` → step 3b only; open **at most the one** recipe
reference file you choose.
First, infer each declaration's **usage** from `label` + `selector` (modal
close, dropdown open, tooltip, badge, resize, color/theme change…). Match on
**intent, not the nearest number**.
**3a. Motion-token tweaks (`refineType === "small"` only — no file reads).**
Pick the token that fits the usage and propose a change **only where the current
value actually differs**.
- **Durations:** 40ms Stagger (per-item offset) · 80ms Micro (tooltip delay,
shake segment) · 150ms Quick (modal/dropdown close, text swap, tooltip
appear) · 250ms Fast (icon swap, dropdown/modal open, tabs slide, page
slide) · 350ms Medium (panel/toast close) · 400ms Slow (panel open, skeleton
reveal, input clear) · 500ms Very slow (emphasis, badge appear, text reveal,
success check).
- **Default easing — "Smooth ease out":** `cubic-bezier(0.22, 1, 0.36, 1)`
(modal/dropdown/panel open+close, page slide, resize, position change).
- **Other on-grid easings — LEAVE UNCHANGED:** `ease-out` (tooltip),
`ease-in-out` (icon/text swap, text reveal, skeleton reveal), `linear`
(shimmer, pulse, spinner), `cubic-bezier(0.34, 1.36, 0.64, 1)` (badge pop),
`cubic-bezier(0.34, 3.85, 0.64, 1)` (avatar return).
- **Nudge toward Smooth ease out:** generic `ease`, `ease-in`, or any
hand-rolled cubic-bezier()/linear() that isn't a token above.
- **Scale / blur / distance** (the non-resting `transform` pre-scale or
translate distance, and the `filter` pre-blur a lane carries): scale 0.96
Large (modal) · 0.97 Medium (dropdown open) · 0.98 Small (tooltip) · 0.99
Tiny (dropdown close); blur 2px (panel/icon/text swap, skeleton, number) ·
3px (page slide, text reveal) · 8px (success check); distance 4px (text
swap) · 6px (shake small) · 8px (badge, page slide, shake large) · 12px
(text reveal) · 30px (check badge). Propose `kind:"scale"`/`"blur"`/
`"distance"` (patch key `scale`/`blur`/`translate`, pass `translateVarName`
through) only where a lane's value differs from its usage token.
- **Polish add-on (optional):** if the project has the `transitions-polish`
skill installed (`.agents/skills/transitions-polish/_refine-rules.md`,
`.claude/…`, or `skills/…`), read that ONE file a single time and also apply
its rules — open/close asymmetry (closes faster/quieter than opens), hover
in fast / out soft, stagger totals under ~300ms, 80ms intent delays, and
never delay a close. This is the only file read allowed on a Small job, and
only when that skill is present.
**3b. Whole-transition recipe swap (`refineType === "replace"` only — no file
reads).** Match the inferred usage to ONE recipe below (this list *is* the
decision rules — no SKILL.md or reference-file read needed). Emit ONE
`kind: "replace"` suggestion whose `patch` carries the **motion-token**
duration/easing for the recipe's phase (open vs close) on the property that
already transitions (or `"all"`), with a `reference` field naming the file and
the recipe in `title` + `reason`. The patch only drives the live preview —
exact keyframes/structure come from the user pasting that reference file, so you
never need to open it. If no recipe genuinely fits the usage, return an
**empty** `suggestions` array with a short `summary`.
- Card resize — a container changes width/height on a layout change (`01-card-resize.md`)
- Number pop-in — a number/digit updates (`02-number-pop-in.md`)
- Notification badge — a small dot/badge appears on a trigger (`03-notification-badge.md`)
- Text states swap — text content changes in place (`04-text-states-swap.md`)
- Menu dropdown — an anchored surface grows from its trigger (`05-menu-dropdown.md`)
- Modal open/close — a centered dialog scales up, softer scale-down on close (`06-modal.md`)
- Panel reveal — a surface slides into a region with a cross-blur (`07-panel-reveal.md`)
- Page side-by-side — slide between list↔detail or step 1↔step 2 (`08-page-side-by-side.md`)
- Icon swap — two icons cross-fade in the same slot (`09-icon-swap.md`)
- Success check — a checkmark celebration: fade + rotate + bob + stroke-draw (`10-success-check.md`)
- Avatar group hover — hover lifts an item in a horizontal stack (`11-avatar-group-hover.md`)
- Error state shake — invalid-input shake (`12-error-state-shake.md`)
- Input clear with dissolve — clearing a text field (`13-input-clear-dissolve.md`)
- Skeleton loader and reveal — placeholder pulses then swaps to real content (`14-skeleton-reveal.md`)
- Shimmer text — in-progress / "thinking" text shimmer (`15-shimmer-text.md`)
- Tabs sliding — a moving highlight across segmented options (`16-tabs-sliding.md`)
- Tooltip open/close — delayed fade+scale in, instant out (`17-tooltip.md`)
- Texts reveal — staggered blurred rise of stacked text lines (`18-texts-reveal.md`)
- Card hover tilt — 3D tilt toward the pointer (`19-card-tilt.md`)
- Plus to menu morph — a circular trigger becomes the surface it opens (`20-plus-menu-morph.md`)
- Accordion expand — a collapsible body grows/shrinks in height (`21-accordion.md`)
Tie-break: prefer the lower-overhead recipe (card resize over panel reveal,
dropdown over modal). Only propose a swap when the current declarations are
clearly a hand-rolled version of a recipe or are missing the structure the usage
calls for; if the transition already *is* the right recipe, return empty.
4. **Post the result** (this completes the job and renders cards in the panel):
```bash
curl -s -X POST http://localhost:7331/jobs/<id>/result \
-H 'Content-Type: application/json' \
-d '{
"summary": "Tightened the resize and softened the color fade.",
"suggestions": [
{
"id": "width-duration",
"kind": "duration",
"property": "width",
"title": "Duration → Snappy (250ms)",
"from": "400ms",
"to": "250ms",
"patch": { "property": "width", "durationMs": 250 },
"reason": "A size change reads as direct manipulation — snappy is more responsive than 400ms."
}
]
}'
```
The example above is a `small` job (token tweaks only). A `replace` job instead
returns a single `kind: "replace"` card as its **only** suggestion:
```json
{
"id": "replace-card-resize",
"kind": "replace",
"property": "width",
"title": "Replace with Card resize",
"from": "hand-rolled width tween",
"to": "transitions.dev · Card resize",
"patch": { "property": "width", "durationMs": 250, "easing": "cubic-bezier(0.22, 1, 0.36, 1)" },
"reference": "transitions-dev/01-card-resize.md",
"reason": "This is a width tween on layout change — the Card resize recipe handles it properly. Apply nudges the live timing; paste 01-card-resize.md (run `transitions apply card-resize`) for the full recipe."
}
```
If nothing should change, post `"suggestions": []` with a short `summary`.
If something goes wrong, report it instead:
```bash
curl -s -X POST http://localhost:7331/jobs/<id>/error \
-H 'Content-Type: application/json' -d '{"message":"…"}'
```
5. **Go back to step 1.** Keep looping, but honor the three exits from
[the loop section](#the-loop--stay-live-but-dont-burn-credits-forever): a
`{"stop": true}` from the relay, the user telling you to stop, or your own idle
backoff/auto-stop after ~10 min quiet. A real job resets idle. Whenever you do
stop, tell them the LLM tab will go unavailable and how to restart
(`/refine live`).
## Scan jobs (group from source)
When a claimed job has `request.kind === "scan"`, the panel wants you to turn a
flat list of DOM-detected transitions into **components with phases**. A naive
DOM scan only sees each element's *current* computed transition — it can't tell
open from close, and lists related elements (panel, backdrop, staggered items)
separately. You fix that by reading the source. The request looks like:
```json
{
"id": "uuid",
"request": {
"kind": "scan",
"url": "http://localhost:5173/",
"raw": [
{ "label": "div.dropdown-panel", "selector": ".dropdown-panel",
"properties": ["opacity","transform"],
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