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JBurlison
GitHub-Creator-Profil

JBurlison

Repository-Ansicht von 79 gesammelten Skills in 5 GitHub-Repositories.

gesammelte Skills
79
Repositories
5
aktualisiert
2026-04-11
Repository-Explorer

Repositories und repräsentative Skills

hytale-events
Softwareentwickler

Documents Hytale's event system for handling game events in plugins. Covers IEvent (global events), IAsyncEvent (async events), and EcsEvent (ECS entity/block events). Use when listening to player join/disconnect, chat, crafting, damage, block break/place, entity death, or any server event. Triggers - event, IEvent, IAsyncEvent, EcsEvent, CancellableEcsEvent, EntityEventSystem, EventRegistry, registerGlobal, registerAsync, PlayerReadyEvent, PlayerDisconnectEvent, PlayerChatEvent, BreakBlockEvent, PlaceBlockEvent, Damage, CraftRecipeEvent, DropItemEvent, DeathSystems, OnDeathSystem, event handler, event listener.

2026-03-08
hytale-hotbar-actions
Softwareentwickler

Customizes hotbar key actions in Hytale plugins using packet filtering. Use when creating custom keybinds, ability triggers, blocking slot switches, or handling hotbar input. Triggers - hotbar, keybind, ability slot, SyncInteractionChains, PlayerPacketFilter, slot switch, custom action, SetActiveSlot, ability trigger.

2026-03-08
hytale-items
Softwareentwickler

Documents Hytale's item system including the Item Registry API, custom item JSON definitions, crafting recipes, custom interactions (SimpleInstantInteraction), interaction chaining (Condition, Charging, Serial, Replace), and linking interactions to items. Use when creating custom items, querying the item registry, defining crafting recipes, building item interactions, or working with ItemStack. Triggers - item, custom item, item registry, Item.getAssetMap, DefaultAssetMap, ItemStack, item JSON, item definition, crafting recipe, interaction, SimpleInstantInteraction, InteractionContext, InteractionType, item interaction, Charging, Condition, Serial, Replace, item properties, MaxStack, Categories, item ID.

2026-03-08
hytale-player-input
Softwareentwickler

Documents Hytale's player input system including packet interception (PacketAdapters, PacketWatcher, PacketFilter), SyncInteractionChains, InteractionTypes, client-to-server packet reference, and custom camera controls. Use when handling player input, intercepting packets, creating custom interactions, modifying camera behavior, or working with mouse/keyboard input. Triggers - player input, packet, PacketAdapters, PacketWatcher, PacketFilter, PlayerPacketWatcher, PlayerPacketFilter, SyncInteractionChains, InteractionType, MouseInteraction, ClientMovement, camera, SetServerCamera, ServerCameraSettings, camera controls, top-down, isometric, side-scroller, inbound packet, outbound packet, packet listener, input handling.

2026-03-08
hytale-player-stats
Softwareentwickler

Documents Hytale's player/entity stat system for reading and modifying stats like health, stamina, mana, oxygen, signature energy, and ammo using EntityStatMap and DefaultEntityStatTypes. Use when healing players, dealing damage, modifying stamina/mana, setting stat values, creating stat-related commands, or working with entity stats. Triggers - player stats, health, stamina, mana, oxygen, ammo, signature energy, EntityStatMap, DefaultEntityStatTypes, stat value, heal, damage, maximizeStatValue, subtractStatValue, addStatValue, setStatValue, resetStatValue, entity stats.

2026-03-08
hytale-ui-modding
Webentwickler

Comprehensive guidance for Hytale plugin UI modding using native .ui files, Common.ui styling, layout and markup rules, the Java UI API (CustomUIHud, MultipleHUD, CustomUIPage, InteractiveCustomUIPage), and Item HUD UI (attaching .ui overlays to items via item JSON HudUI field). Use when creating or updating custom HUDs/pages, writing .ui markup, binding UI events, attaching HUDs to items, or troubleshooting UI issues.

2026-03-08
hytale-blocks
Softwareentwickler

Documents how to create custom blocks in Hytale plugins using asset packs and JSON definitions. Use when creating blocks, defining block JSON, configuring static or animated block visuals, materials, gathering, block types, or setting up block asset folder structure. Triggers - block, create block, custom block, BlockType, block JSON, block definition, block texture, animated block texture, .blockyanim, block material, DrawType, CustomModel, CustomModelTexture, CustomModelAnimation, Gathering, block creation, asset pack, IncludesAssetPack, block item, Cube block, block sound, block particle.

2026-03-08
hytale-inventory
Softwareentwickler

Manages player inventories in Hytale plugins using Inventory, ItemStack, ItemContainer, and page APIs. Use when accessing player inventory, creating items, adding or removing items from slots, opening inventory pages, setting durability, attaching custom metadata, or working with container-backed items saved in item BSON. Triggers - inventory, ItemStack, ItemContainer, Inventory, getInventory, addItemStack, removeItemStack, Page, getStorage, getHotbar, getArmor, getBackpack, durability, item metadata, BsonDocument, slot, inventory page, container item, OpenItemStackContainer, setItemStackForSlot, item BSON.

2026-03-08
Zeigt die Top 8 von 35 gesammelten Skills in diesem Repository.
agent-file-specs
Softwareentwickler

Contains the complete specifications for AI coding assistant customization files including agents, skills, prompts, and instructions. Works with GitHub Copilot, Claude Code, Codex, OpenCode, and other providers. Use this skill when you need to reference the correct file format, required fields, supported attributes, file locations, or VS Code settings for any customization file. Follows the Agent Skills open standard (agentskills.io).

2026-02-12
wow-addon-structure
Softwareentwickler

Verbose guide for WoW Retail AddOn structure, .toc metadata, loading order, SavedVariables, and C_AddOns metadata and load APIs. Use when planning addon folder layout, file order, or SavedVariables wiring.

2026-02-12
wow-api-achievements
Softwareentwickler

Complete reference for WoW Retail Achievement, Statistics, and Achievement Criteria APIs. Covers C_AchievementInfo, global achievement functions (GetAchievementInfo, GetAchievementCriteriaInfo, GetStatistic, GetComparisonStatistic), achievement categories, guild achievements, achievement links, tracked achievements, toast notifications, and achievement-related events. Use when working with achievement tracking, achievement display, statistics, achievement criteria, guild achievements, or achievement completion detection.

2026-02-12
wow-api-calendar-events
Softwareentwickler

Complete reference for WoW Retail Calendar and Event Scheduler APIs. Covers C_Calendar (event creation, editing, invites, holidays, raid resets, filtered events, date navigation, guild events, community events, texture lookups) and C_EventScheduler (scheduled event system). Use when working with the in-game calendar, creating events, managing invites, displaying holidays, or scheduling guild/community activities.

2026-02-12
wow-api-collections
Softwareentwickler

Complete reference for WoW Retail Mount, Pet, Pet Battle, Toy, Stable, and Heirloom Collection APIs. Covers C_MountJournal (mount list, filtering, favorites, summoning, display info), C_PetJournal (pet collection, favorites, summoning, caging, abilities), C_PetBattles (pet battle system, turns, actions, pets, abilities, traps), C_PetInfo, C_ToyBox/C_ToyBoxInfo (toy collection, use, favorites), C_StableInfo (hunter pet stables), C_Heirloom/C_HeirloomInfo (heirloom collection, upgrades). Use when working with mount journal, pet journal, pet battles, toy box, heirloom collection, or hunter stables.

2026-02-12
wow-api-combat
Softwareentwickler

Complete reference for WoW Retail Combat, Damage Meter, Threat, Loss of Control, Combat Text, Combat Audio Alert, Secret Values, and Spectator APIs. Covers the 12.0.0 combat log removal (CLEU no longer available to addons), C_DamageMeter built-in damage meter, C_Secrets secret predicates, C_CurveUtil/C_DurationUtil for secret value visualization, C_LossOfControl, C_CombatText, C_CombatAudioAlert, ENCOUNTER_STATE_CHANGED, threat functions, and the new COMBAT_LOG_MESSAGE event. Use when working with combat data, damage meters, threat, loss of control, combat text, encounter events, or any combat-related addon functionality.

2026-02-12
wow-api-currency-economy
Softwareentwickler

Complete reference for WoW Retail Currency, Auction House, Token, Store, Trading Post, Black Market, Mail, and Player Trading APIs. Covers C_CurrencyInfo (currency data, tracking, backpack), Auction House (full listing/bidding/buying/selling/search/commodity), C_WowTokenPublic (WoW Token market), AccountStore (in-game shop), CatalogShop, C_PerksProgram (Trading Post — Trader's Tender), BlackMarket (BMAH), TradeInfo (player trading), MailInfo (mailbox), and related events. Use when working with currencies, auction house UI, WoW Tokens, the in-game store, Trading Post, black market, mail, or player-to-player trading.

2026-02-12
wow-api-encounters
Softwareentwickler

Complete reference for WoW Retail Encounter Journal, Mythic+/Challenge Mode, Instance, Scenario, Raid Lock, and Season APIs. Covers EncounterJournal (dungeon/raid boss database, loot tables, section navigation), C_ChallengeMode (M+ keystones, affixes, timers, best times), C_MythicPlus (weekly runs, seasonal data, rating), ScenarioInfo (delves/scenarios objectives and stages), InstanceLeaverInfo (deserter), RaidLocks (saved instances), C_SeasonInfo (seasonal info), and related events. Use when working with dungeon/raid encounter data, M+ keystones, mythic plus scores, scenario stages, raid lockouts, or seasonal content.

2026-02-12
Zeigt die Top 8 von 32 gesammelten Skills in diesem Repository.
code-review-standards
Softwarequalitätssicherungsanalysten und -tester

Defines C# code review standards, review checklist, and review document format. Use when reviewing code, documenting review findings, or understanding code quality expectations.

2026-04-11
csharp-conventions
Softwareentwickler

General C# and .NET coding conventions, patterns, and best practices. Use when implementing, reviewing, or planning C# code. Covers naming, architecture, patterns, and common practices.

2026-04-11
due-diligence-format
Softwareentwickler

Defines the due diligence findings document format and analysis process for C# features. Use when performing due diligence analysis, documenting findings, or reviewing integration points and risks.

2026-04-11
plan-format
Softwareentwickler

Defines the implementation plan and individual phase document formats for C# feature development. Use when creating plans, breaking work into phases, or defining task checklists.

2026-04-11
sdlc-workflow
Softwareentwickler

Defines the complete C# SDLC workflow process including phase ordering, decision points, loop conditions, and artifact locations. Use when orchestrating feature development, understanding the workflow sequence, or determining which phase comes next.

2026-04-11
spec-format
Computersystemanalytiker

Defines the C# feature specification document format and template. Use when writing, updating, or reviewing a feature spec. Includes sections for requirements, acceptance criteria, constraints, and dependencies.

2026-04-11
sqa-standards
Softwarequalitätssicherungsanalysten und -tester

Defines SQA testing standards, MSTest patterns, test writing guidelines, and test results documentation format for C# projects. Use when writing tests, documenting test results, or reviewing test quality.

2026-04-11
agent-file-specs
Sonstige Computerberufe

Contains the complete specifications for AI coding assistant customization files including agents, skills, prompts, and instructions. Works with GitHub Copilot, Claude Code, Codex, OpenCode, and other providers. Use this skill when you need to reference the correct file format, required fields, supported attributes, file locations, or VS Code settings for any customization file. Follows the Agent Skills open standard (agentskills.io).

2026-02-19
analyze-agent-overlap
Sonstige Computerberufe

Analyzes existing agents, skills, prompts, and instructions to identify overlaps, redundancies, and conflicts. Works with GitHub Copilot, Claude Code, Codex, OpenCode, and other providers. Use before creating new customization files to avoid duplication, when consolidating agents, or when troubleshooting conflicting behaviors.

2026-02-05
generate-agent-docs
Softwareentwickler

Generates documentation and usage guides for agents, skills, prompts, and instructions. Works with GitHub Copilot, Claude Code, Codex, OpenCode, and other providers. Use when onboarding team members, creating README files for your customizations, or generating usage examples for existing agents.

2026-02-05
validate-agent-files
Sonstige Computerberufe

Validates AI coding assistant customization files (agents, skills, prompts, instructions) for correct format and structure. Works with GitHub Copilot, Claude Code, Codex, OpenCode, and other providers. Use when checking if agent files are properly configured, troubleshooting agent issues, or before committing new customization files.

2026-02-05
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