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langgraph

Use when building or debugging LangGraph workflows — designing state graphs, adding conditional routing, wiring checkpointers, streaming tokens, implementing human-in-the-loop interrupts, or coordinating multi-agent subgraphs.

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11. Mai 2026 um 18:04
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SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
langgraph
description
Use when building or debugging LangGraph workflows — designing state graphs, adding conditional routing, wiring checkpointers, streaming tokens, implementing human-in-the-loop interrupts, or coordinating multi-agent subgraphs.
# LangGraph Patterns LangGraph builds stateful multi-step LLM workflows as directed graphs. Each node is a Python function; edges define routing between them. ## When to Activate - Building a multi-step LLM pipeline (research → draft → review → publish) - Implementing human-in-the-loop interrupts or approval steps - Designing conditional routing based on LLM output - Adding persistence/memory to an agent across sessions - Streaming intermediate results to the client - Coordinating multiple agents as subgraphs - Debugging `InvalidUpdateError`, cycle errors, or state shape issues --- ## Core Concepts ``` StateGraph ├── State — TypedDict that flows through every node ├── Nodes — functions: State → State update (partial dict) ├── Edges — unconditional routing A → B ├── Conditional — function decides which node to go to next └── Checkpointer — persists state between invocations (memory) ``` --- ## Minimal Example ```python from typing import TypedDict, Annotated from langgraph.graph import StateGraph, START, END from langgraph.graph.message import add_messages from langchain_openai import ChatOpenAI # 1. Define state — Annotated[list, add_messages] appends instead of replacing class State(TypedDict): messages: Annotated[list, add_messages] llm = ChatOpenAI(model="gpt-4o-mini") # 2. Define a node — receives full state, returns partial update def chatbot(state: State) -> dict: return {"messages": [llm.invoke(state["messages"])]} # 3. Build the graph graph = ( StateGraph(State) .add_node("chatbot", chatbot) .add_edge(START, "chatbot") .add_edge("chatbot", END) .compile() ) # 4. Invoke result = graph.invoke({"messages": [{"role": "user", "content": "Hello!"}]}) print(result["messages"][-1].content) ``` --- ## State Design ```python from typing import TypedDict, Annotated from operator import add # Annotated reducers control how values merge on update class ResearchState(TypedDict): # add_messages: appends new messages, deduplicates by ID messages: Annotated[list, add_messages] # add (operator.add): appends items from each node update sources: Annotated[list[str], add] # Last-write-wins (default — no annotation needed) query: str status: str final_report: str | None # Optional fields error: str | None ``` **Key rule:** Nodes return a **partial dict** — only include keys you want to update. LangGraph merges with the existing state using the reducer. ```python # Node returns partial — only updates 'status' and 'sources' def fetch_sources(state: ResearchState) -> dict: sources = search_web(state["query"]) return { "sources": sources, # add reducer: appends "status": "sources_ready", } ``` --- ## Conditional Routing ```python from langgraph.graph import StateGraph, START, END def route_after_llm(state: State) -> str: """Return the name of the next node (or END).""" last_message = state["messages"][-1] # If the LLM called a tool, go to tools node if last_message.tool_calls: return "tools" # Otherwise finish return END graph = StateGraph(State) graph.add_node("llm", call_llm) graph.add_node("tools", run_tools) graph.add_edge(START, "llm") graph.add_conditional_edges( "llm", # source node route_after_llm, # routing function → returns node name { # optional: map return values to node names "tools": "tools", END: END, }, ) graph.add_edge("tools", "llm") # loop back after tools ``` ### Multiple possible routes ```python def classify_query(state: State) -> str: query = state["query"].lower() if "code" in query: return "code_agent" if "math" in query: return "math_agent" return "general_agent" graph.add_conditional_edges( "classifier", classify_query, ["code_agent", "math_agent", "general_agent"], # all possible targets ) ``` --- ## Tool Calling ```python from langchain_core.tools import tool from langgraph.prebuilt import ToolNode @tool def search_web(query: str) -> str: """Search the web for current information.""" return web_search_api(query) @tool def calculator(expression: str) -> float: """Evaluate a mathematical expression.""" return eval(expression) # use safer eval in production tools = [search_web, calculator] tool_node = ToolNode(tools) # pre-built node that runs tools llm_with_tools = ChatOpenAI(model="gpt-4o-mini").bind_tools(tools) def call_llm(state: State) -> dict: return {"messages": [llm_with_tools.invoke(state["messages"])]} def should_continue(state: State) -> str: return "tools" if state["messages"][-1].tool_calls else END graph = StateGraph(State) graph.add_node("llm", call_llm) graph.add_node("tools", tool_node) graph.add_edge(START, "llm") graph.add_conditional_edges("llm", should_continue) graph.add_edge("tools", "llm") ``` --- ## Persistence (Checkpointers) Checkpointers save state after every node so the graph can be paused, resumed, or continued in a new session. ```python from langgraph.checkpoint.memory import MemorySaver # in-process (dev/test) from langgraph.checkpoint.postgres import PostgresSaver # production # In-memory checkpointer memory = MemorySaver() graph = StateGraph(State).compile(checkpointer=memory) # PostgreSQL checkpointer import psycopg conn = psycopg.connect("postgresql://user:pass@localhost/db") checkpointer = PostgresSaver(conn) graph = StateGraph(State).compile(checkpointer=checkpointer) # thread_id groups messages into a "conversation" — same ID = same history config = {"configurable": {"thread_id": "user-123-session-1"}} # First call — creates new thread result = graph.invoke({"messages": [HumanMessage("Hello")]}, config=config) # Second call — continues the same thread result = graph.invoke({"messages": [HumanMessage("Follow up")]}, config=config) # Get current state of a thread snapshot = graph.get_state(config) print(snapshot.values) # current state print(snapshot.next) # next node to run (empty if finished) ``` --- ## Human-in-the-Loop (Interrupts) ```python from langgraph.types import interrupt, Command # interrupt() pauses the graph and surfaces a value to the caller def approval_step(state: State) -> dict: # This raises an interrupt — graph pauses here human_response = interrupt({ "question": "Should I proceed?", "context": state["draft"], }) # Execution resumes here when resumed with a Command if human_response == "yes": return {"status": "approved"} return {"status": "rejected"} graph = StateGraph(State).compile( checkpointer=memory, interrupt_before=["approval_step"], # pause BEFORE this node # interrupt_after=["draft"], # pause AFTER this node ) # First invocation — runs until interrupt result = graph.invoke(input, config=config) # result contains the interrupt value # Resume after human provides input result = graph.invoke( Command(resume="yes"), # pass human decision config=config, ) ``` --- ## Streaming ```python # stream_mode options: # "values" — full state after each node # "updates" — partial state update from each node # "messages"— LLM token-by-token streaming # Stream full state values for state in graph.stream(input, config=config, stream_mode="values"): print(state) # Stream node updates only for chunk in graph.stream(input, config=config, stream_mode="updates"): node_name, update = list(chunk.items())[0] print(f"Node '{node_name}' updated: {update}") # Stream LLM tokens (best for chat UI) async for chunk in graph.astream(input, config=config, stream_mode="messages"): if hasattr(chunk, "content"): print(chunk.content, end="", flush=True) # Async streaming in FastAPI @router.get("/chat/stream") async def stream_chat(query: str): async def generate(): async for chunk in graph.astream( {"messages": [HumanMessage(query)]}, stream_mode="messages", ): if hasattr(chunk, "content") and chunk.content: yield f"data: {chunk.content}\n\n" return StreamingResponse(generate(), media_type="text/event-stream") ``` --- ## Subgraphs (Multi-Agent) ```python # Define a specialised sub-agent as its own graph researcher = ( StateGraph(ResearchState) .add_node("search", search_web) .add_node("summarize", summarize) .add_edge(START, "search") .add_edge("search", "summarize") .add_edge("summarize", END) .compile() ) writer = ( StateGraph(WriterState) .add_node("draft", draft_content) .add_node("refine", refine_draft) .compile() ) # Orchestrator graph uses sub-agents as nodes def run_researcher(state: OrchestratorState) -> dict: result = researcher.invoke({"query": state["topic"]}) return {"research": result["summary"]} orchestrator = ( StateGraph(OrchestratorState) .add_node("research", run_researcher) .add_node("write", run_writer) .add_edge(START, "research") .add_edge("research", "write") .add_edge("write", END) .compile(checkpointer=memory) ) ``` --- ## Agentex Integration In Agentex Temporal agents, LangGraph runs inside a Temporal activity (not directly in the workflow). The ADK provides helpers: ```python from agentex.lib import adk # In an activity: async def run_langgraph_agent(params: AgentParams) -> str: graph = build_my_graph() # stream_langgraph_events sends each token/update to the Agentex UI async for event in adk.stream_langgraph_events( graph=graph, inputs={"messages": [HumanMessage(params.user_message)]}, task_id=params.task_id, ): pass return final_result # Checkpointer backed by Agentex state (MongoDB) for persistence checkpointer = adk.create_checkpointer(task_id=params.task_id) graph = build_my_graph().compile(checkpointer=checkpointer) ``` --- ## Debugging ```python # Print the graph structure print(graph.get_graph().draw_ascii()) # Print state at each step for step in graph.stream(input, stream_mode="values"): print("---") for k, v in step.items(): print(f" {k}: {v}") # Inspect checkpointed history history = list(graph.get_state_history(config)) for snapshot in history: print(snapshot.values, snapshot.next, snapshot.created_at) # Replay from a specific checkpoint graph.invoke(None, config={**config, "checkpoint_id": old_checkpoint_id}) ``` --- ## Common Errors | Error | Cause | Fix | |---|---|---| | `InvalidUpdateError` | Node returned a key not in State TypedDict | Add the key to State or remove from return | | `GraphRecursionError` | Cycle with no termination condition | Add conditional edge → END when done | | State not persisting | No checkpointer compiled | Add `checkpointer=memory` to `.compile()` | | Interrupt not working | Missing checkpointer | Interrupts require a checkpointer | | `add_messages` duplicating | Returning same message ID twice | Return new messages only; don't re-include history | --- ## Red Flags - **Returning full state from a node** — returning the entire state dict instead of a partial update overwrites all fields and breaks reducers; nodes must return only the keys they changed - **Cycles with no exit condition** — a loop between two nodes with no conditional edge to `END` causes `GraphRecursionError`; always add a conditional edge that can reach `END` - **`MemorySaver` in production** — in-process memory is lost on worker restart; use `PostgresSaver` (or another persistent backend) for any deployed graph - **Non-deterministic code in node functions** — calling `time.time()`, `random`, or direct HTTP requests inside nodes makes replay unpredictable in LangGraph Cloud and Temporal-hosted graphs; use activity patterns for side effects - **Missing `thread_id` or reusing it across unrelated sessions** — reusing a `thread_id` continues an old conversation; always generate a unique ID per session and pass it in the config's `configurable` dict - **Human-in-the-loop without a checkpointer** — `interrupt()` silently does nothing if the graph was compiled without a checkpointer; interrupts require `checkpointer=` in `.compile()` - **Accessing relationship fields across incompatible subgraph state types** — parent and subgraph states must have compatible shapes; passing keys the subgraph doesn't declare in its `TypedDict` causes `InvalidUpdateError` - **`add_messages` on a field that isn't a message list** — annotating a plain list of strings with `add_messages` deduplicates by message ID and discards entries without one; use `operator.add` for plain list fields ## Checklist - [ ] State is a `TypedDict` with explicit reducers (`add_messages`, `add`) for list fields - [ ] Nodes return partial dicts — only updated keys - [ ] All cycles have a conditional edge that can route to `END` - [ ] Tools defined with `@tool` decorator and bound to LLM with `.bind_tools()` - [ ] Production graphs use `PostgresSaver` (not `MemorySaver`)
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