Immediate-mode GUI development in Octant using egui and eframe. Covers AppAction event dispatching, dimension sliders, colormap palettes, and animation timelines. Use when modifying src/ui/ or src/app/ui.rs.
Guidelines for WGPU rendering pipelines, WGSL shaders, uniform buffer alignments, and egui-wgpu paint callbacks in Octant. Use when modifying or creating renderers in src/plots/.
Deep domain knowledge for Octant's N-dimensional data system, storage backends (Zarr, Icechunk), OctantBlock slicing, LRU caching (BlockCache), and background prefetching (BlockPrefetcher). Use when modifying or debugging src/data/.
Essential workflows for building, testing, linting, formatting, running with logs, and compiling for WebAssembly or desktop in Octant. Use when running checks, tests, or build commands.