glr-qaRun goal-driven GameLearningRuntime QA against an authorized game, training adapter, replay, or live probe and produce a dated JSON plus self-contained HTML report. Use when a player asks whether a game works well, wants bug discovery, regression checks, or…glr-cliConfigure and operate the GameLearningRuntime agent-first CLI for bridge startup, bounded goal-driven research and training, concurrent review capture, run queries, spatial knowledge transfer, and verified model playback. Use for operating an existing GLR…glr-adapter-builderBuild or refactor a GameLearningRuntime adapter, runtime bridge, trainable environment, knowledge research manifest, or reward configuration. Use when an agent must turn an authorized game runtime into a reusable GLR environment for RL, BC, IMPALA,…
Repository-Explorer
loonghao · Repositories und repräsentative Skills - Seite 2
Repository-Ansicht von 177 gesammelten Skills in 20 GitHub-Repositories.
openusd-projectDomain skill for creating and maintaining self-contained OpenUSD project folders with scene.usda, assets, materials, lights, packages, and snapshots. Use before authoring a new OpenUSD stage or when resuming a portable project.openusd-stageDomain skill for authoring and inspecting OpenUSD stages. Create a stage, list prims, define Xform prims, and add reference arcs to external assets.openusd-validateInfrastructure skill for validating OpenUSD stage invariants and packaging a stage into a USDZ-style archive. Use after authoring or before handoff.
vx-best-practicesBest practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.vx-usageTeaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and 129 tools via Starlark…