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angular-signals

Implement signal-based reactive state management in Angular v20+. Use for creating reactive state with signal(), derived state with computed(), dependent state with linkedSignal(), and side effects with effect(). Triggers on state management questions, converting from BehaviorSubject/Observable patterns to signals, or implementing reactive data flows.

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mediar-ai/skillhubz
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1. März 2026 um 22:49
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Englisch
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name
angular-signals
description
Implement signal-based reactive state management in Angular v20+. Use for creating reactive state with signal(), derived state with computed(), dependent state with linkedSignal(), and side effects with effect(). Triggers on state management questions, converting from BehaviorSubject/Observable patterns to signals, or implementing reactive data flows.
# Angular Signals Signals are Angular's reactive primitive for state management. They provide synchronous, fine-grained reactivity. ## Core Signal APIs ### signal() - Writable State ```typescript import { signal } from '@angular/core'; // Create writable signal const count = signal(0); // Read value console.log(count()); // 0 // Set new value count.set(5); // Update based on current value count.update(c => c + 1); // With explicit type const user = signal<User | null>(null); user.set({ id: 1, name: 'Alice' }); ``` ### computed() - Derived State ```typescript import { signal, computed } from '@angular/core'; const firstName = signal('John'); const lastName = signal('Doe'); // Derived signal - automatically updates when dependencies change const fullName = computed(() => `${firstName()} ${lastName()}`); console.log(fullName()); // "John Doe" firstName.set('Jane'); console.log(fullName()); // "Jane Doe" // Computed with complex logic const items = signal<Item[]>([]); const filter = signal(''); const filteredItems = computed(() => { const query = filter().toLowerCase(); return items().filter(item => item.name.toLowerCase().includes(query) ); }); const totalPrice = computed(() => filteredItems().reduce((sum, item) => sum + item.price, 0) ); ``` ### linkedSignal() - Dependent State with Reset ```typescript import { signal, linkedSignal } from '@angular/core'; const options = signal(['A', 'B', 'C']); // Resets to first option when options change const selected = linkedSignal(() => options()[0]); console.log(selected()); // "A" selected.set('B'); // User selects B console.log(selected()); // "B" options.set(['X', 'Y']); // Options change console.log(selected()); // "X" - auto-reset to first // With previous value access const items = signal<Item[]>([]); const selectedItem = linkedSignal<Item[], Item | null>({ source: () => items(), computation: (newItems, previous) => { // Try to preserve selection if item still exists const prevItem = previous?.value; if (prevItem && newItems.some(i => i.id === prevItem.id)) { return prevItem; } return newItems[0] ?? null; }, }); ``` ### effect() - Side Effects ```typescript import { signal, effect, inject, DestroyRef } from '@angular/core'; @Component({...}) export class Search { query = signal(''); constructor() { // Effect runs when query changes effect(() => { console.log('Search query:', this.query()); }); // Effect with cleanup effect((onCleanup) => { const timer = setInterval(() => { console.log('Current query:', this.query()); }, 1000); onCleanup(() => clearInterval(timer)); }); } } ``` **Effect rules:** - Run in injection context (constructor or with `runInInjectionContext`) - Automatically cleaned up when component destroys ## Component State Pattern ```typescript @Component({ selector: 'app-todo-list', template: ` <input [value]="newTodo()" (input)="newTodo.set($any($event.target).value)" /> <button (click)="addTodo()" [disabled]="!canAdd()">Add</button> <ul> @for (todo of filteredTodos(); track todo.id) { <li [class.done]="todo.done"> {{ todo.text }} <button (click)="toggleTodo(todo.id)">Toggle</button> </li> } </ul> <p>{{ remaining() }} remaining</p> `, }) export class TodoList { // State todos = signal<Todo[]>([]); newTodo = signal(''); filter = signal<'all' | 'active' | 'done'>('all'); // Derived state canAdd = computed(() => this.newTodo().trim().length > 0); filteredTodos = computed(() => { const todos = this.todos(); switch (this.filter()) { case 'active': return todos.filter(t => !t.done); case 'done': return todos.filter(t => t.done); default: return todos; } }); remaining = computed(() => this.todos().filter(t => !t.done).length ); // Actions addTodo() { const text = this.newTodo().trim(); if (text) { this.todos.update(todos => [ ...todos, { id: crypto.randomUUID(), text, done: false } ]); this.newTodo.set(''); } } toggleTodo(id: string) { this.todos.update(todos => todos.map(t => t.id === id ? { ...t, done: !t.done } : t) ); } } ``` ## RxJS Interop ### toSignal() - Observable to Signal ```typescript import { toSignal } from '@angular/core/rxjs-interop'; import { interval } from 'rxjs'; @Component({...}) export class Timer { private http = inject(HttpClient); // From observable - requires initial value or allowUndefined counter = toSignal(interval(1000), { initialValue: 0 }); // From HTTP - undefined until loaded users = toSignal(this.http.get<User[]>('/api/users')); // With requireSync for synchronous observables (BehaviorSubject) private user$ = new BehaviorSubject<User | null>(null); currentUser = toSignal(this.user$, { requireSync: true }); } ``` ### toObservable() - Signal to Observable ```typescript import { toObservable } from '@angular/core/rxjs-interop'; import { switchMap, debounceTime } from 'rxjs'; @Component({...}) export class Search { query = signal(''); private http = inject(HttpClient); // Convert signal to observable for RxJS operators results = toSignal( toObservable(this.query).pipe( debounceTime(300), switchMap(q => this.http.get<Result[]>(`/api/search?q=${q}`)) ), { initialValue: [] } ); } ``` ## Signal Equality ```typescript // Custom equality function const user = signal<User>( { id: 1, name: 'Alice' }, { equal: (a, b) => a.id === b.id } ); // Only triggers updates when ID changes user.set({ id: 1, name: 'Alice Updated' }); // No update user.set({ id: 2, name: 'Bob' }); // Triggers update ``` ## Untracked Reads ```typescript import { untracked } from '@angular/core'; const a = signal(1); const b = signal(2); // Only depends on 'a', not 'b' const result = computed(() => { const aVal = a(); const bVal = untracked(() => b()); return aVal + bVal; }); ``` ## Service State Pattern ```typescript @Injectable({ providedIn: 'root' }) export class Auth { // Private writable state private _user = signal<User | null>(null); private _loading = signal(false); // Public read-only signals readonly user = this._user.asReadonly(); readonly loading = this._loading.asReadonly(); readonly isAuthenticated = computed(() => this._user() !== null); private http = inject(HttpClient); async login(credentials: Credentials): Promise<void> { this._loading.set(true); try { const user = await firstValueFrom( this.http.post<User>('/api/login', credentials) ); this._user.set(user); } finally { this._loading.set(false); } } logout(): void { this._user.set(null); } } ``` For advanced patterns including resource(), see [references/signal-patterns.md](references/signal-patterns.md).
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