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testing

Test patterns, fixture structure, and when to use E2E vs unit tests.

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microsoft/webui
Letzte Quellaktivität
12. Oktober 2026 um 17:06
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Englisch
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SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
testing
description
Test patterns, fixture structure, and when to use E2E vs unit tests.
# Testing Use this skill when writing or modifying tests in this repository. ## Rust crate tests Unit tests live alongside code in `#[cfg(test)]` modules. Integration tests go in each crate's `tests/` directory. ```bash cargo test -p microsoft-webui-handler # one crate cargo test --workspace # all crates cargo xtask test # via xtask (part of quality gate) ``` Every code change ships with tests: | Change type | Requirement | |-------------|-------------| | New public API | At least one unit test per function/method | | Bug fix | Regression test that fails without the fix | | Performance change | Benchmark comparison (before/after) | | Refactor | Existing tests pass unchanged | Never remove, weaken, or `#[ignore]` an existing test unless explicitly asked. ## WebUI Node package tests `cargo xtask test` builds the host native addon and the WebUI TypeScript package, then runs `pnpm --filter @microsoft/webui test` with `WEBUI_ADDON_PATH` set to the artifact reported by Cargo. This includes the projection compiler, adapter, class-factory, parser, and native build/render regressions in both the local `cargo xtask check` gate and the PR Test job. Browser suites run separately via `cargo xtask e2e`. ## Shared test utilities (`webui-test-utils`) The `webui-test-utils` crate provides common Rust test helpers, builders, and fixtures. Check it before writing new helpers - avoid duplicating across crates. ```toml [dev-dependencies] webui-test-utils = { path = "../webui-test-utils" } ``` ## webui-framework E2E fixtures The `packages/webui-framework` package uses Playwright for E2E tests. Each fixture is a mini WebUI app compiled and rendered by the real pipeline. See `tests/fixtures/README.md` for the full reference. ### Fixture structure ``` tests/fixtures/<name>/ src/ index.html Page template (uses the component) <tag-name>/ <tag-name>.html Component template (real WebUI syntax) <tag-name>.css Component CSS (optional) state.json Initial render state (all bound properties) element.ts Component class (NO template registration) <name>.spec.ts Playwright tests webui.config.json Build options override (optional) ``` ### How it works The test server (`fixture-render.ts`) auto-discovers fixtures with `src/index.html`, calls `@microsoft/webui` `build()` + `render()` to produce SSR HTML with template IIFEs, hydration markers, and inventory. The result is served at `/<name>/fixture.html`. ### Creating a new fixture 1. Create `fixtures/<name>/src/index.html` — page template: ```html <!DOCTYPE html> <html lang="en"> <head><meta charset="utf-8"><title>My Fixture</title></head> <body> <test-widget label="Hello"></test-widget> </body> </html> ``` 2. Create `fixtures/<name>/src/test-widget/test-widget.html` — component template: ```html <span class="label">{{label}}</span> <span class="count">{{count}}</span> <button class="inc" @click="{increment()}">+</button> ``` 3. Create `fixtures/<name>/state.json` — initial state: ```json { "label": "Hello", "count": 0 } ``` 4. Create `fixtures/<name>/element.ts` — component class only: ```typescript // Copyright (c) Microsoft Corporation. // Licensed under the MIT license. import { WebUIElement, attr, observable } from '../../../src/index.js'; export class TestWidget extends WebUIElement { @attr label = 'Hello'; @observable count = 0; increment(): void { this.count += 1; } } TestWidget.define('test-widget'); ``` 5. Create `fixtures/<name>/<name>.spec.ts` — Playwright tests: ```typescript // Copyright (c) Microsoft Corporation. // Licensed under the MIT license. import { expect, test } from '@playwright/test'; test.describe('widget fixture', () => { test.beforeEach(async ({ page }) => { await page.goto('/<name>/fixture.html'); await page.waitForFunction(() => { const el = document.querySelector('test-widget'); return el && (el as any).$ready === true; }); }); test('renders SSR content', async ({ page }) => { await expect(page.locator('test-widget .label')).toHaveText('Hello'); await expect(page.locator('test-widget .count')).toHaveText('0'); }); test('updates on click', async ({ page }) => { await page.locator('test-widget .inc').click(); await expect(page.locator('test-widget .count')).toHaveText('1'); }); }); ``` ### Template syntax quick reference | Feature | Syntax | |---------|--------| | Text binding | `{{propertyName}}` | | Event binding | `@click="{handler()}"` or `@click="{handler(e)}"` | | Boolean attribute | `?disabled="{{isDisabled}}"` | | Dynamic attribute | `href="{{url}}"` | | Mixed attribute | `href="/items/{{id}}"` | | Complex property | `:items="{{items}}"` | | Element ref | `w-ref="{myElement}"` | | Conditional | `<if condition="show">...</if>` | | Negation | `<if condition="!hidden">...</if>` | | Comparison | `<if condition="count > 0">...</if>` | | Compound | `<if condition="active && !busy">...</if>` | | Loop | `<for each="item in items">...</for>` | | Nested loop | `<for each="group in groups">...<for each="item in group.items">...</for></for>` | | Shadow DOM | `<template shadowrootmode="open">...</template>` | | Root event | `<template shadowrootmode="open" @click="{handler(e)}">` | | Slot | `<slot></slot>` | ### Dynamic children pattern Components only created via `document.createElement()` (not in any template) need a false `<if>` in the page template to make their template IIFEs available: ```html <body> <my-host></my-host> <if condition="showChild"><my-child></my-child></if> </body> ``` With `state.json`: `{ "showChild": false }`. ### Per-fixture build config Create `webui.config.json` to override build options: ```json { "css": "module" } ``` ### Light and Shadow fixtures Ordinary unwrapped fixture components exercise the Shadow default. Set `"dom": "light"` in `webui.config.json` to exercise global Light rendering; a fixture component requiring Shadow inside that build must author a sole top-level `<template shadowrootmode="open">`. A sole bare top-level `<template>` explicitly exercises Light even in the default Shadow fixture. See `fixtures/dom-default/` and `fixtures/light-dom/` for both paths through the real pipeline. Reserve manual `registerCompiledTemplate` fixtures for raw template-metadata scenarios. ### Running framework E2E tests ```bash cd packages/webui-framework pnpm build # build the framework pnpm test # unit + E2E tests npx playwright test # E2E only npx playwright test tests/fixtures/<name>/ # one fixture ``` ### Test support package (`@microsoft/webui-test-support`) The `packages/webui-test-support` package provides: - **`registerCompiledTemplate(name, meta)`** — register a raw `TemplateMeta` object (for manual/light-DOM fixtures) - **`renderTemplateScript(name, meta)`** — render a template as an inline `<script>` tag - **`renderFixtures({ fixturesRoot })`** — build+render all pipeline fixtures - **`buildFixtureEntries({ ... })`** — bundle element.ts files via esbuild - **`startFixtureServer({ ... })`** — start the HTTP fixture server ## When to use what | Scenario | Tool | |----------|------| | Rust crate logic (parsing, rendering, state, expressions) | `#[test]` unit tests | | Rust crate integration (full pipeline) | `tests/` integration tests | | Rust performance | `cargo bench` with Criterion | | Framework hydration, reactive updates, DOM behavior | Playwright E2E fixtures | | Router navigation, lazy loading, chain diffing | Playwright E2E fixtures | | Template metadata encoding/decoding | Node unit tests (`pnpm test:unit`) |
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