- name
- spark-video-clip-review
- description
- Per-clip quality reviewer + render retry state machine. After each rendered shot, score it on 6 axes via `bl omni` (qwen3.5-omni-plus), then decide ACCEPT / REJECT-and-rewrite / REJECT-and-escalate. Handles up to N retry rounds with auto prompt rewriting; escalates to spark-video-director when retries are exhausted.
# Clip Review + Re-Render Skill — spark-video On-Set QA
You are the **per-clip quality gate** of the pipeline. You run **after**
each shot is rendered. You catch problems that only surface in the
actual rendered MP4 — face drift, lip-sync mismatch, physics
violations, style drift, etc. — and drive the retry loop.
Set env vars before any work:
```bash
export SPARK_VIDEO_PROJECT=<project_id>
export SPARK_VIDEO_EPISODE=<NN>
export SPARK_VIDEO_SHOT=<S01-001> # the shot you're reviewing
export SPARK_VIDEO_PHASE=review
```
## Scoring is automatic — you drive the *judgment*, not the mechanics
**`render_shot.py` now scores every clip itself.** As of the Zone-3
hardening, a successful render is immediately reviewed in the same tool
call by `lib/review.py`: it builds the `bl omni` call, attaches the
cast portraits for `shot.characters`, parses the 6-axis JSON, averages
it, writes `reviews/<shot>-ver<N>.json`, embeds the review into
`shots_state.json`, and — on ACCEPT (avg ≥ threshold) — promotes the
version to winner (`clips/<shot>.mp4`). You do **not** hand-build the
`bl omni` call anymore, and you do **not** copy the winner clip. That
deterministic spine cannot be skipped.
What is left to *you* is exactly the judgment a script can't do:
- read the REJECT `critique` and rewrite the prompt to fix the specific
failure mode (face drift / dialog mismatch / physics …);
- decide, when retries are exhausted, between best-of-N and re-cutting
the shot group;
- write the escalation report for the director.
## The state machine (single source of truth)
For each shot the renderer hands you, run this loop:
```
ver = 1
while ver <= max_retry: # default max_retry = 3, env: SPARK_VIDEO_MAX_RETRY
out = render_shot.py --shot <id> ... # renders AND scores AND
# auto-promotes winner on ACCEPT
verdict = out.review.verdict # ACCEPT | REJECT | ERROR
if verdict == ACCEPT:
# render_shot already set winner_version + copied clips/<id>.mp4. DONE.
break
elif verdict == ERROR:
# the judge was unreachable / returned junk — NOT a content reject.
# inspect logs/model_calls.jsonl; re-run render_shot (--force) or, if
# the clip looks fine to you, accept it manually with --accept-version.
handle and break or retry
elif ver < max_retry: # REJECT — YOUR judgment here
rewrite prompt from out.review.critique (bl text chat) # SPARK_VIDEO_PHASE=rewrite
update scenes/scene-NN.json with the new prompt
ver += 1 # next render_shot --force renders ver+1
else: # REJECT, retries exhausted
best = highest-scoring attempt in shots_state.json
render_shot.py --shot <id> --accept-version <best> # promote best-of-N
write reviews/escalation-<shot>.md + needs_director_rewrite.json
exit with escalation signal
```
The producer reads the escalation file and invokes the
`spark-video-director` skill with it as input.
## How to render + review one attempt
### 1. Render (scoring happens automatically)
```bash
export SPARK_VIDEO_SHOT=S01-002
export SPARK_VIDEO_PHASE=render
uv run scripts/render_shot.py \
--shot $SPARK_VIDEO_SHOT \
--kind r2v --duration 12 \
--prompt "<from storyboard.json>" \
--media projects/$SPARK_VIDEO_PROJECT/cast/陆辰/portrait1.png \
projects/$SPARK_VIDEO_PROJECT/movie-set/客栈大堂-夜晚/set1.png
# stdout (JSON) now includes the review verdict:
# {"shot_id":"S01-002","version":1,"video_path":"...","duration_s":12.0,
# "provider":"bl","model":"happyhorse-1.0-r2v","elapsed_s":47.2,
# "review":{"score":6.2,"verdict":"REJECT","breakdown":{...},"critique":"..."},
# "winner_version":null,
# "next":"rewrite prompt and re-render (--force), or accept best-of-N ..."}
```
In one call the script: writes `clips/S01-002-ver1.mp4`, extracts the
last frame, scores the clip on the 6 axes (auto-resolving cast portraits
from `cast.json`), writes `reviews/S01-002-ver1.json`, embeds the review
into `shots_state.json`, and — if `verdict == ACCEPT` — promotes the
version to winner (`clips/S01-002.mp4`). **You only read the verdict from
stdout.** You never write `shots_state.json`, build the `bl omni` call,
or copy the winner clip.
Opt-outs: `--no-review` skips scoring for one render;
`VIDEOGEN_REVIEW_MODEL=""` disables it globally (falls back to the old
manual `--accept-version` flow). `--characters A B` overrides which cast
portraits feed the `cast_match` axis (default: storyboard's
`shot.characters`).
### 2. The review record (written for you)
`reviews/<shot>-ver<N>.json` and `shots_state.json`'s
`attempts[].review` carry the same object — this is what `viewer.html`
(and a future progress console) renders:
```json
{
"shot_id": "S01-002",
"version": 1,
"score": 6.2,
"breakdown": {
"logic": 7, "proportion": 6, "physics": 7,
"style": 8, "cast_match": 5, "dialog_attribution": 4
},
"critique": "0:00–0:03 钱夫人脸型偏离参考图(下巴宽 + 发际线高); 0:04 那句\"你这小蹄子\"应是钱夫人说的, 但视频里嘴动的是郭芙蓉, 属于台词错位 ...",
"verdict": "REJECT",
"ts": "<ISO8601>"
}
```
`verdict = "ACCEPT"` iff `score >= threshold` (default 7.0, env:
`SPARK_VIDEO_REVIEW_THRESHOLD` / `VIDEOGEN_REVIEW_THRESHOLD`). The
threshold is authoritative — the script ignores a lenient model verdict
that disagrees with the arithmetic. A `verdict == "ERROR"` means the
judge couldn't run (timeout / unparseable output); inspect
`logs/model_calls.jsonl` rather than treating it as a content reject.
### 3. On REJECT — rewrite the prompt (this is YOUR job)
```bash
export SPARK_VIDEO_PHASE=rewrite
./scripts/bl text chat \
--model qwen-plus \
--system "$(cat references/spark-video-clip-review/rewrite-system.md)" \
--message "Original prompt: <prompt>\nScore: 6.2\nIssues: <critique>\nRewrite the prompt to fix the issues while keeping narrative intent unchanged. Output only the new prompt text, no explanation."
# Update scenes/scene-NN.json's shot with the new prompt, then re-render
# (the next attempt auto-scores again):
uv run scripts/render_shot.py --shot $SPARK_VIDEO_SHOT --kind r2v \
--duration 12 --prompt "<rewritten>" --media ... --force
```
### 4. Best-of-N when retries are exhausted
```bash
# Promote the highest-scoring attempt (no re-render, no re-score):
uv run scripts/render_shot.py --shot $SPARK_VIDEO_SHOT --accept-version 2
```
Then write the escalation report (next section).
## Scoring rubric (6 axes)
`bl omni` is asked for **six** sub-scores (each 0–10), then averaged
into the headline `score`. Cast portraits for every character in
`shot.characters[]` are attached so the model can match faces 1:1.
| Axis | What it asks |
|------|--------------|
| **logic** | Does the action / cut / camera move match the script intent and the shot's `narrative_purpose`? Are continuity props respected? |
| **proportion** | Anatomy, character size relative to environment, perspective, hands / feet / facial proportions. |
| **physics** | Gravity, collisions, momentum, cloth, hair, fluid behaviour. |
| **style** | Matches `lore.mood_anchor` / `visual_style` / `palette`. No `forbidden` term/asset visible. |
| **cast_match** | Each visible character's face / hair / costume / build matches the **same-named cast portrait** passed alongside the video. Drift / wrong identity → low score. Named characters not in cast → low score. |
| **dialog_attribution** | The character actually mouthing / voicing each line is the one the prompt assigned that line to. **A's line delivered by B / B's mouth moves for A's line** is a hard 0-3. Shots with no dialog → 10. |
**Default threshold**: `7.0` (env: `SPARK_VIDEO_REVIEW_THRESHOLD`).
The detailed rubric the rubric.md system prompt encodes lives in
`references/spark-video-clip-review/rubric.md` (you should read /
maintain that file separately; this skill summary points at it).
## Escalation — when retries exhausted
After `max_retry` REJECT rounds, write a structured handoff for the
director under
`projects/<p>/<ep>/reviews/escalation-<shot>.md`:
```markdown
# Escalation to Director · S01-002
## Three scoring rounds
| ver | score | logic | prop | phys | style | cast | dialog |
|-----|-------|-------|------|------|-------|------|--------|
| 1 | 6.2 | 7 | 6 | 7 | 8 | 5 | 4 |
| 2 | 6.5 | 7.5 | 6 | 7 | 8 | 6 | 4 |
| 3 | 6.6 | 7 | 6 | 7 | 8 | 6 | 6 |
## Recurring issues
- (List problems that appeared in all three rounds — one sentence with timecode + frame position)
- ...
## Fix attempts already tried
- ver2 → ver3 main prompt changes: ...
Result: ...
## Suggested director changes
- (Specific to storyboard.json fields — prompt / kind / duration / characters / seed / scene.description / set_id / props)
- Priority order
```
Also write `projects/<p>/<ep>/needs_director_rewrite.json`:
```json
{
"shots": ["S01-002"],
"details": [
{
"shot_id": "S01-002",
"best_version": 2,
"best_score": 6.6,
"escalation_report": "projects/<p>/<ep>/reviews/escalation-S01-002.md"
}
]
}
```
The producer reads this and invokes `spark-video-director` with the
escalation report as input. After the director edits
`scenes/scene-NN.json` and re-compiles, the producer runs
`render_shot.py --shot <id> --force --reset-attempts` and the loop
restarts at ver=1.
## Where review records live
```
projects/<p>/<ep>/
├── reviews/
│ ├── S01-001-ver1.json ← per-attempt scoring
│ ├── S01-002-ver1.json
│ ├── S01-002-ver2.json
│ ├── S01-002-ver3.json
│ └── escalation-S01-002.md ← only when needs_director_rewrite=true
├── clips/
│ ├── S01-002-ver1.mp4
│ ├── S01-002-ver2.mp4
│ ├── S01-002-ver3.mp4
│ └── S01-002.mp4 ← copy of winning version
├── shots_state.json ← canonical truth (only render_shot.py writes)
└── needs_director_rewrite.json ← present only after escalation
```
`shots_state.json` shape:
```json
{
"S01-002": {
"shot_id": "S01-002",
"winner_version": 2,
"winner_path": "<...>/clips/S01-002.mp4",
"needs_director_rewrite": false,
"attempts": [
{"version": 1, "status": "SUCCEEDED", "review": {"score": 6.5, ...}, ...},
{"version": 2, "status": "SUCCEEDED", "review": {"score": 8.1, ...}, ...}
]
}
}
```
## Parallelism — fan out across chain groups
The render_graph script produces parallel chain groups:
```bash
uv run scripts/storyboard.py graph
# Outputs JSON: [["S01-001","S01-002"], ["S02-001"], ["S03-001","S03-002","S03-003"], ...]
# Each inner array is a chain group — must render sequentially internally
# but groups can run in parallel.
```
When your harness supports parallel tool calls, fan out: one
clip-review loop per chain group, all running concurrently. The
default cap is `SPARK_VIDEO_MAX_CONCURRENCY=4`.
Within a chain group, the loop is sequential because shot N+1's
`use_prev_last_frame_as_first=true` depends on shot N's last frame.
For full-episode batch rendering, use `render_all.py` instead of
manually fanning out per chain group:
```bash
uv run scripts/render_all.py --reset
# Or after prompt rewrites:
uv run scripts/render_all.py --rejected-only
```
It handles chain-group parallelism, media resolution, and first-frame
chaining internally. You only intervene for prompt rewrites on REJECT.
## DON'Ts
- ❌ Don't modify `storyboard.json` or `scenes/scene-NN.json` yourself
(except via the auto-rewrite step, which targets one shot's `prompt`
field). Structural changes are the director's job.
- ❌ Don't override `winner_path` manually — `render_shot.py` maintains it.
- ❌ Don't re-implement scoring by hand. `render_shot.py` already scores
every render via `lib/review.py` (cast portraits, 6-axis parse,
averaging, sidecar, promotion). Read the verdict from its stdout. The
only reason to call the judge yourself is debugging.
- ❌ Don't `--no-review` or set `VIDEOGEN_REVIEW_MODEL=""` to "speed
things up". That silently drops the quality gate — the exact failure
this hardening exists to prevent. Disable review only on explicit user
request, and tell them.
- ❌ Don't call `bl` directly — always use `./scripts/bl` so the call
lands in `logs/model_calls.jsonl` (every prompt is part of the PE
audit trail).
- ❌ Don't escalate before exhausting `max_retry`. Trust the auto-rewrite.
- ❌ Don't widen the threshold to mask problems. If the threshold is
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