#13mtschoen/skills-review-in-parallel-pipelines1 Skillsreview-in-parallel-pipelinesUse when orchestrating 2+ implementer agents in parallel against isolated branches or worktrees and you reach a merge point - branches returning with green reports, deciding what to merge, declaring a round done, or moving to the next parallel phase. Fires on…26. Aug. 2026
#14mtschoen/skills-external-harness-routing1 Skillsexternal-harness-routingUse when diverting work from the metered primary harness to other installed agent CLIs to conserve its quota or to reach models it does not offer. Triggers include "run this on a cheaper harness", "save my Claude tokens", "use another subscription for this…26. Aug. 2026
#15mtschoen/skills-agent-remote1 Skillsagent-remoteUse when delegating work to a different machine because of hardware, OS-specific tooling, locally-installed services, or anything else that physically can't be done on the orchestrator's host. Triggers include "I need to run this on the linux box," "the GPU…26. Aug. 2026
#16mtschoen/skills-wrap1 SkillswrapUse when the user says /wrap, "wrap up", "close out this session", "finish the session", or otherwise signals intentional session end. Also when the user asks to update memory, save learnings, or commit everything before exit. Runs only when the user…19. Aug. 2026
#17mtschoen/skills-fast-tests1 Skillsfast-testsUse when the agent observes slow test runs in this session (multi-minute wall clock, repeated re-runs blocking iteration, tests dominating the inner loop, thousands of subprocess spawns, coverage/instrumentation overhead) OR when adding tests likely to slow…18. Aug. 2026
#18mtschoen/skills-cost-estimator1 Skillscost-estimatorUse when the user asks for retrospective Claude Code cost or active-time analysis over a date range, including spend, top sessions, cache discipline, subscription leverage, time spent waiting, or time spent on slash commands such as /wrap.6. Aug. 2026
#19mtschoen/skills-project-lock1 Skillsproject-lockUse before making changes in any project or repository, especially when a session reaches outside its starting working directory. Checks for a cooperative project lock, acquires one before writes, chooses wait versus worktree when another agent holds it,…6. Aug. 2026
#20mtschoen/skills-progress-beacon1 Skillsprogress-beaconUse during any non-trivial turn (multi-file edits, multi-step research, planning + implementation, dispatching subagents, or anything you'd ballpark at over 2 minutes wall-clock). Periodically emits a progress-beacon JSON block in the assistant message text…6. Aug. 2026
#21mtschoen/skills-docs-update1 Skillsdocs-updateUse after you've finished and verified a change (smoke test passed, or smoke-test concluded N/A for a prose-only change) and have no further edits planned - before declaring work done, committing, pushing to main, or opening a PR. Checks whether the change…6. Aug. 2026
#22mtschoen/skills-using-a-debugger1 Skillsusing-a-debuggerUse for ANY debugger or memory-forensics work in C#/C++ (and similar native/managed runtimes) - not just bug hunts: verifying runtime behavior, inspecting a healthy process, heap/GC analysis (SOS, dumpheap, gcroot, "who holds a reference to this object"), and…6. Aug. 2026
#23mtschoen/skills-unity-batchmode-worktree1 Skillsunity-batchmode-worktreeUse when collaborating on a Unity project where the user keeps the Editor open in one git worktree and you work in a second via batch mode. Triggers: running Unity batch-mode compile/test commands, triaging Editor errors, editing Assets files, merging between…6. Aug. 2026
#24mtschoen/skills-smoke-test1 Skillssmoke-testUse when you finish implementing a feature, fixing a bug, refactoring, or changing configuration - any change that affects runtime behavior - before saying 'done', 'complete', 'finished', 'all set', 'ready to commit', or any variation, even if you're…6. Aug. 2026