Skip to main content

mobile-games

Mobile game development principles. Touch input, battery, performance, app stores.

Zur Installation springen

Quellinformationen

Repository
muhammedadnank/Antigravity-Skills
Letzte Quellaktivität
6. Juni 2026 um 18:30
Erkannte Sprache von SKILL.md
Englisch
Sterne
13
Forks
1

Installationsoptionen

Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
mobile-games
description
Mobile game development principles. Touch input, battery, performance, app stores.
risk
safe
source
community
date_added
2026-02-27
# Mobile Game Development > Platform constraints and optimization principles. --- ## 1. Platform Considerations ### Key Constraints | Constraint | Strategy | |------------|----------| | **Touch input** | Large hit areas, gestures | | **Battery** | Limit CPU/GPU usage | | **Thermal** | Throttle when hot | | **Screen size** | Responsive UI | | **Interruptions** | Pause on background | --- ## 2. Touch Input Principles ### Touch vs Controller | Touch | Desktop/Console | |-------|-----------------| | Imprecise | Precise | | Occludes screen | No occlusion | | Limited buttons | Many buttons | | Gestures available | Buttons/sticks | ### Best Practices - Minimum touch target: 44x44 points - Visual feedback on touch - Avoid precise timing requirements - Support both portrait and landscape --- ## 3. Performance Targets ### Thermal Management | Action | Trigger | |--------|---------| | Reduce quality | Device warm | | Limit FPS | Device hot | | Pause effects | Critical temp | ### Battery Optimization - 30 FPS often sufficient - Sleep when paused - Minimize GPS/network - Dark mode saves OLED battery --- ## 4. App Store Requirements ### iOS (App Store) | Requirement | Note | |-------------|------| | Privacy labels | Required | | Account deletion | If account creation exists | | Screenshots | For all device sizes | ### Android (Google Play) | Requirement | Note | |-------------|------| | Target API | Current year's SDK | | 64-bit | Required | | App bundles | Recommended | --- ## 5. Monetization Models | Model | Best For | |-------|----------| | **Premium** | Quality games, loyal audience | | **Free + IAP** | Casual, progression-based | | **Ads** | Hyper-casual, high volume | | **Subscription** | Content updates, multiplayer | --- ## 6. Anti-Patterns | ❌ Don't | ✅ Do | |----------|-------| | Desktop controls on mobile | Design for touch | | Ignore battery drain | Monitor thermals | | Force landscape | Support player preference | | Always-on network | Cache and sync | --- > **Remember:** Mobile is the most constrained platform. Respect battery and attention. ## When to Use This skill is applicable to execute the workflow or actions described in the overview. ## Limitations - Use this skill only when the task clearly matches the scope described above. - Do not treat the output as a substitute for environment-specific validation, testing, or expert review. - Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Auf GitHub ansehen