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authentic-ui-rebuild

Sterne14
Forks4
Aktualisiert26. Mai 2026 um 07:30

Use when the user wants a placeholder/custom UI overlay replaced with the authentic v95 client version sourced from the WZ assets + IDA database — phrases like "not the custom overlay", "not the placeholder", "we have a custom overlay right now, but it's not authentic", "authentic v95", "authentic [stat/inventory/equip/chat/skill/quest/family/system menu/NPC dialog/channel select/character profile/key config/buddy/party/guild/alliance/blacklist] window", "rebuild [UI] 1:1 from the IDB", "look up CUI[X] and rebuild it 1:1", "fix [UI screen] to match the IDB", "look into the proper IDB implementation", "use the natural UI and proper icons", "should reuse the [UIWindow*.img/...]", "look into the IDB for the proper [UI]". Walks the WZ subtree identification → `CUI*` class decompile via `ida-lookup` → coordinate extraction → C# rebuild loop. For full-screen rebuilds it escalates to the `v95-ui-rebuilder` agent; for origin extraction to the `ui-origin-finder` agent. Triggers ONLY for UI that exists in the original

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

SKILL.md
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