Skip to main content

direction-picker

Resolves the visual direction at the plan stage from the brief and design system, without asking the user.

Quellinformationen

Repository
nexu-io/open-design
Letzte Quellaktivität
7. September 2026 um 17:08
Erkannte Sprache von SKILL.md
Englisch
Sterne
98.525
Forks
11.424

Installationsoptionen

Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

Datei-Explorer
2 Dateien

SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
direction-picker
description
Resolves the visual direction at the plan stage from the brief and design system, without asking the user.
od
{"scenario":"general","mode":"planning"}
# Direction picker Converging work needs one committed visual direction before the build starts. This atom owns that moment in the `plan` stage: decide the direction, state it in one line, and lock onto it. Resolve the direction from what you already have, in this order: 1. An active design system — its DESIGN.md palette, typography, spacing, and component rules **are** the direction. Bind its tokens and stop here. 2. A brand spec, reference URL, or screenshot the user supplied — parse that source directly. 3. Otherwise, infer the best-matching direction yourself from the brief's domain, audience, and tone, then bind its visual tokens. If the runtime provides only an index of direction ids and names, run `"$OD_NODE_BIN" "$OD_BIN" tools directions --id <id>` to retrieve the full specification — never infer colors or fonts from the name alone. **Do not ask the user to choose a visual direction.** Not as a question-form, not as a markdown list of options, not as a "which of these feels right?" follow-up. The direction is yours to resolve; asking spends the user's turn on a decision they hired the agent to make. ## Convergence The atom completes when the plan states the chosen direction. The agent's next turn must build against that direction — backtracking forces a fresh devloop iteration of the plan stage. ## Anti-patterns the prompt fragment forbids - Asking the user to pick, compare, or confirm a visual direction. - Locking the user into a single direction with cosmetic alternates (a stated direction must be a defensible standalone bet). - Inferring palette or typography from a direction's name instead of resolving its specification.
Auf GitHub ansehen