| name | webgl-distortion-grain |
| description | A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
|
| triggers | ["distortion & grain","webgl gallery"] |
| od | {"mode":"prototype","platform":"web","scenario":"design","preview":{"type":"html","entry":"index.html","reload":"debounce-100"},"design_system":{"requires":false},"craft":{"requires":["animation-discipline"]}} |
Distortion & Grain
Produce a single self-contained index.html — A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
Why this is a powered artifact
Open Design detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.
Resource map
webgl-distortion-grain/
├── SKILL.md ← you're reading this
├── example.html ← the complete, working artifact (READ FIRST)
└── (assets, if any)
Credits / attribution
- effect: Jan Kohlbach / Codrops (MIT)
- imagery: Original (AI-generated)
- simplex noise: Ashima Arts (MIT)
Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).