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adversarial-rust

Sterne180
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Aktualisiert11. Juli 2026 um 12:10

Use this skill when reviewing or refactoring existing Rust code that carries an alien mental model — OO/enterprise ceremony from Java/C#, garbage-collected object graphs, exception-style control flow, or imperative loops ported onto the borrow checker. It is the adversarial, architecture-level counterpart to greenfield idiom advice — it names the paradigm the code betrays and prescribes the deep refactor that collapses it, up to deleting whole layers (single-impl DI traits, Deref inheritance, Manager/Service structs, reflexive builders, Rc<RefCell> webs, clone-until-it-compiles, bool/String state machines, sentinel returns, catch_unwind try/catch, reflexive Box<dyn>, blocking calls inside async, fire-and-forget spawns). Every rule is grounded in the codex-rs production workspace (openai/codex) — the prescriptions are what that codebase actually does and lint-enforces. Applies whenever the work is "make this Rust actually Rust", "flatten this architecture", or a pedantic review of code fighting the language.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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