Skip to main content

tipkit-generator

Generate TipKit infrastructure with inline/popover tips, rules, display frequency, and testing utilities. Use when adding contextual tips or feature discovery to an iOS/macOS app.

Quellinformationen

Repository
rshankras/claude-code-apple-skills
Letzte Quellaktivität
16. Juli 2026 um 12:36
Erkannte Sprache von SKILL.md
Englisch
Sterne
770
Forks
74

Installationsoptionen

Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.

Datei-Explorer
2 Dateien

SKILL.md wird angezeigt

SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
tipkit-generator
description
Generate TipKit infrastructure with inline/popover tips, rules, display frequency, and testing utilities. Use when adding contextual tips or feature discovery to an iOS/macOS app.
allowed-tools
["Read","Write","Edit","Glob","Grep","Bash","AskUserQuestion"]
last_verified
2026-07-16T00:00:00.000Z
review_by
2027-06-22T00:00:00.000Z
os_version
iOS 27 / macOS 27
# TipKit Generator Generate a complete TipKit setup for contextual tips and feature discovery, including tip definitions, rules, display frequency, inline and popover presentation, and testing utilities. ## When This Skill Activates Use this skill when the user: - Asks to "add tips" or "add TipKit" - Mentions "contextual tips" or "feature discovery" - Wants "popover tips" or "inline tips" - Asks about "coach marks" or "user education" - Mentions "onboarding hints" or "tip prompts" - Wants to "highlight new features" or "guide users" ## Pre-Generation Checks ### 1. Project Context Detection - [ ] Check deployment target (TipKit requires iOS 17+ / macOS 14+) - [ ] Identify if SwiftUI or UIKit project - [ ] Find App entry point location for Tips.configure() - [ ] Check for existing TipKit implementations ### 2. Conflict Detection Search for existing TipKit usage: ``` Glob: **/*Tip*.swift Grep: "import TipKit" or "Tips.configure" ``` If found, ask user: - Extend existing tip infrastructure? - Replace existing tips? ## Configuration Questions Ask user via AskUserQuestion: 1. **What features need tips?** - List the features or UI elements that should have tips - Example: "search bar, filter button, swipe-to-delete gesture" 2. **Tip presentation style?** (per tip or general preference) - Inline (TipView embedded in layout) - Popover (attached to a control) - Both 3. **Rule types needed?** - Parameter-based (show after user meets condition, e.g., has viewed a screen 3 times) - Event-based (show after user performs an action N times) - Both 4. **Display frequency?** - Immediate (tips show as soon as eligible) - Hourly - Daily - Weekly - Monthly 5. **Tip ordering?** - Independent (tips show whenever eligible) - Ordered (use TipGroup to show tips in sequence) ## Generation Process ### Step 1: Read Templates Read the templates file for code patterns: ``` Read("skills/generators/tipkit-generator/templates.md") ``` ### Step 2: Create Core Files Generate these files based on configuration: 1. `Tips/` directory with one file per tip (e.g., `SearchTip.swift`, `FilterTip.swift`) 2. `Tips/TipEvents.swift` - Centralized event definitions 3. `Tips/TipsConfiguration.swift` - Tips.configure() setup and testing utilities ### Step 3: Determine File Location Check project structure: - If `Sources/` exists -> `Sources/Tips/` - If `App/` exists -> `App/Tips/` - Otherwise -> `Tips/` ### Step 4: Integrate Tips - Add `Tips.configure()` call in App entry point - Add `TipView` or `.popoverTip()` at the appropriate view locations - Wire up event donation at action sites - Wire up tip invalidation where appropriate ## Output Format After generation, provide: ### Files Created ``` Sources/Tips/ ├── SearchTip.swift # Tip with rules and options ├── FilterTip.swift # Another tip definition ├── TipEvents.swift # Centralized event definitions └── TipsConfiguration.swift # Tips.configure() + testing helpers ``` ### Integration Steps **App Entry Point (Required):** ```swift import TipKit @main struct MyApp: App { var body: some Scene { WindowGroup { ContentView() .task { try? Tips.configure([ .displayFrequency(.daily), .datastoreLocation(.applicationDefault) ]) } } } } ``` **Inline Tip:** ```swift import TipKit struct SearchView: View { let searchTip = SearchTip() var body: some View { VStack { TipView(searchTip) SearchBar() } } } ``` **Popover Tip:** ```swift import TipKit struct ToolbarView: View { let filterTip = FilterTip() var body: some View { Button("Filter", systemImage: "line.3.horizontal.decrease.circle") { // action } .popoverTip(filterTip) } } ``` **Event Donation (at action site):** ```swift Button("Search") { performSearch() SearchTip.searchPerformed.donate() } ``` **Tip Invalidation (when tip is no longer relevant):** ```swift func onFeatureUsed() { // User discovered the feature, invalidate the tip searchTip.invalidate(reason: .actionPerformed) } ``` ### Testing Instructions 1. **Reset DataStore between runs:** ```swift // Add to a debug menu or call in preview try? Tips.resetDatastore() ``` 2. **Show all tips for testing:** ```swift // Ignores rules and frequency -- shows everything Tips.showAllTipsForTesting() ``` 3. **Show specific tips for testing:** ```swift Tips.showTipsForTesting([SearchTip.self]) ``` 4. **Test scenarios:** - Launch app fresh -- eligible tips should appear per display frequency - Perform actions that donate events -- event-based tips should appear when thresholds met - Tap tip close button -- tip should not reappear - Invalidate tip programmatically -- tip should dismiss and not reappear ## Common Gotchas 1. **Forgetting Tips.configure()** -- Tips will never appear if you do not call `Tips.configure()` before any tip is displayed. This must happen early, typically in the App `body` or `.task`. 2. **Rules not evaluating** -- Parameter-based rules require you to set the parameter value explicitly. If you define `@Parameter static var hasSeenFeature = false` but never set it to `true`, the rule never passes. 3. **DataStore conflicts in tests** -- If you run unit tests and the app simultaneously, they may share the same DataStore. Use `.datastoreLocation(.url(...))` to isolate them. 4. **Display frequency blocking tips** -- If you set `.displayFrequency(.daily)` and a tip was already shown today, no new tips will appear until tomorrow. Use `.immediate` during development. 5. **Tips not dismissing after invalidation** -- You must hold a reference to the tip instance and call `.invalidate(reason:)` on that instance. Creating a new instance and invalidating it does nothing to the displayed tip. 6. **TipGroup ordering ignored** -- Tips in a TipGroup only show in order if their rules are all satisfied. If Tip B's rules pass but Tip A's do not, neither will show (Tip A blocks Tip B). ## Tip Content Rules (WWDC23) Good tips are **actionable, instructional, and easy to remember**: - **Title** = a direct action phrase naming the feature ("Swipe to Save a Recipe"), not a greeting - **Message** = the benefit, or short instructions that stand alone without needing more context Never use tips for: - ❌ Promotion (upsells, sales, "try Pro") - ❌ Error messages or system status - ❌ Purely informational content with no action to take - ❌ Features too complex to explain in one short tip ### Eligibility and cadence specifics - **Event rules accept date modifiers**: `$0.donations.donatedWithin(.days(5)).count >= 3` — "3 times in the past 5 days", not just a lifetime count - **Associated types on event donations** scope a rule to a specific entity: donate the item's ID with the event and require N donations *for that ID*, so the tip fires on the exact item the user keeps revisiting - The **`IgnoresDisplayFrequency(true)` tip option** exempts an urgent tip from the global `.displayFrequency` cadence - The **`MaxDisplayCount(n)` tip option** auto-stops a tip after N impressions, even if it is never dismissed or invalidated ## Patterns ### Good Patterns - One tip struct per file for clarity - Centralize event definitions in a single file - Use `.actionPerformed` invalidation reason when the user completes the action the tip describes - Use `TipGroup` when tips should appear in a logical sequence - Provide a debug/testing menu that calls `Tips.resetDatastore()` - Use meaningful tip IDs that describe the feature ### Bad Patterns - Defining all tips in a single massive file - Forgetting to call `Tips.configure()` in the App entry point - Using `.immediate` display frequency in production (overwhelming users) - Hardcoding tip text instead of using localized strings for shipped apps - Creating a new tip instance to invalidate instead of using the displayed instance - Placing `TipView` inside a `ScrollView` without considering layout impact ## References - **templates.md** - Code templates for tips, rules, configuration, and TipGroup
Auf GitHub ansehen