| name | comic-author |
| description | Phase 1 ORCHESTRATOR of a movie/comic — turn a fuzzy story idea into the Authored Source of Truth (a schema-valid comic.json + its locked asset library) by driving the detailed author skills in order (intent → style → outline → storyboard → assets → blueprints → prompts → comic.json), each gated by comic-cross-layer-gate, so comic-director (Phase 2/3) can bake + cross-model-verify it. You don't hand-write comic.json; this is the workflow your agent runs to author it. Use when the user says "做个漫画/电影", "from this idea make a comic", "author the comic.json", "run the comic pipeline". |
comic-author — the Pipeline-A Orchestrator (Phase 1)
The left third of Figure 1, as an agent-run workflow: a fuzzy idea → a comic.json + its locked asset
library, so comic-director (Phase 2/3) bakes + adversarially verifies it. This
skill is thin — it owns the ORDER, the BARRIERS, and the HAND-OFF; each step's real procedure lives in its
own detailed skill.
End-to-end in one slash-command? movie-pipeline is the single entry that
drives THIS skill (Phase 1) → the p0_proof gate → comic-director (Phase 2/3 bake) → viewer. comic-author is
the Phase-1 half it calls; use it directly when you only want to author + lock the comic.json. The contract boundary to Phase 2/3 is comic.json + the assets it references
(content-SVG blueprints, identity refs, ART_BIBLE.md).
How you "run" this — it is an AGENT workflow, not a shell CLI. You point your coding agent (Claude,
Codex, …) at this skill; the agent FOLLOWS the steps below — authoring the wiki nodes and calling the few
deterministic helper scripts that ARE real CLIs: comic-director/scripts/run_comic.py,
cli/validate_wiki.py, comic-panel-prompt-builder/scripts/build_prompt.py.
The --gate <kind> notations below are the agent PROCEDURE in
comic-cross-layer-gate (fan out the cross-model reviewers → fuse → flip
status) — not a binary you exec. This mirrors every ARIS skill: the SOP is the product, a coding agent is the runtime.
Two hard human gates (never auto-proceed): the intent and the outline are story decisions — the
user must approve each before the next layer starts (the story-first rule; the gate is
acceptance-gate). Everything downstream is agent-driven + cross-model gated.
The pipeline (run in order) — the N1 two-stage DAG (each step = a detailed skill + its gate)
Dependencies are the node_schema source_* fields, not invented — each step consumes the prior locked node.
The two-stage shape is the deadlock fix: the outline gate demands every referenced asset_id be DECLARED
with a complete, generatable request (never locked — assets don't exist yet on a fresh project); the
storyboard runs a provisional structural pass first; the ONE hard locked-asset barrier sits before
blueprint authoring (step 7), reached via two cheap gate re-passes (6a/6b).
| # | Step → skill | Produces | Gate (via comic-cross-layer-gate) |
|---|
| 1 | comic-intent-parser | intent_spec | USER approves → --gate intent |
| 2 | comic-style-bible-lock | style_anchor×N + ART_BIBLE.md | style lock (design-aware) |
| 3 | comic-outline-creator | outline_spec (3-lens → synth) | OUTLINE_DRAFT_VALID (--gate outline: narrative+continuity+safety; asset_ids DECLARED, not locked) → USER approves → locked |
| 4 | comic-storyboard-creator | PROVISIONAL storyboard_spec + panel_spec×N + motif_ledger + consolidated asset_requests | --gate storyboard structural pass (may reference draft assets) |
| 5 | comic-asset-ref-generator | asset×N (single-source, from the requests) | — |
| 6 | comic-asset-review-loop | each asset → status: locked (准×3) | --gate asset · assets LOCKED |
| 6a | OUTLINE_FINAL_LOCK (gate re-pass, no new skill) | outline re-check decision node | cheap re-check: the locked assets still match the approved outline (identity/scene_lock_feasibility scored HERE) |
| 6b | storyboard FINAL validation (gate re-pass) | storyboard_spec → locked | re-run --gate storyboard: panel_assets_referenceable (resolves AND locked) now satisfiable · ASSET-LOCK BARRIER ↓ |
| 7 | comic-blueprint-author | blueprint×N (content-SVG, no baked bubbles) | --gate blueprint (the locked-asset HARD barrier lives here) |
| 8 | comic-panel-prompt-builder | prompt_bundle×N (搬运工原則) | build asserts: literal / zero-text / ref-count |
| 9 | comic-json-compiler | comic.json (authored fields only) | --gate compile (run_comic --dry-run + validate_wiki) |
Entry/exit contract per step (what each consumes → hands off):
| # | Entry | Exit |
|---|
| 1 | the user's fuzzy idea | locked intent_spec |
| 2 | intent_spec | locked ART_BIBLE.md + style_anchor×N |
| 3 | intent_spec (+ its skeleton) | locked, user-approved outline_spec (motif arcs + declared asset_ids) |
| 4 | locked outline_spec | provisional storyboard_spec / panel_spec×N / motif_ledger + consolidated asset_requests |
| 5 | consolidated asset_requests + ART_BIBLE.md | draft asset×N (files + nodes) |
| 6 | draft asset×N | locked asset×N |
| 6a/6b | approved outline + provisional storyboard + locked assets | outline re-check decision node → locked storyboard_spec |
| 7 | panel_spec.content_blueprint + locked assets | locked blueprint×N |
| 8 | blueprints + panel_specs + ART_BIBLE.md | prompt_bundle×N |
| 9 | every locked layer | comic.json + compile decision node |
Two services woven across the pipeline (not sequential steps):
comic-cross-layer-gate — the ONE score-fuser every --gate <kind>
above calls. Never invoked cold: each step first fans out its cross-model reviewers (writes review:*
nodes + reviews edges), THEN calls the gate to fuse + flip status (locked on advance, rejected on a
terminal fail; revise/regenerate/fallback are verdicts, never statuses). Reviewer routing: the Codex CLI at
xhigh (it pins NO model — it follows the local codex config, currently gpt-5.6-sol) ‖ (Gemini
auto-gemini-3 when available) — a different model family from this Claude author, paths only.
comic-continuity-audit — authors the motif_ledger invariants in
step 4 and runs as --gate continuity against that ledger (and at bake time inside the engine): DDL
monotonic-down, bounce-single-max, metric-columns-disjoint, design-aware (absence ≠ drift).
The barriers (fail-closed — do not cross early)
- Story approval — do NOT author the outline before the user approves the intent; do NOT author the
storyboard before the user approves the outline.
- ASSET-LOCK BARRIER (before step 7, blueprint authoring) — every
asset a panel references must be
status: locked before any blueprint is authored; a blueprint/panel referencing a draft asset is a hard
veto. This is the ONE place the locked-asset demand lands (why the single-source asset library + 准×3
finish before any per-panel blueprint). Steps 6a/6b are its approach ramp: OUTLINE_FINAL_LOCK re-checks the
approved outline against the now-locked assets, then the FINAL --gate storyboard re-run satisfies
panel_assets_referenceable and flips the storyboard locked.
- ZERO-CREDIT P0 SPENDING GATE (after step 9, before ANY bake) — the
--gate p0_proof procedure: the
agent fans out ≥2 cross-model reviewers over the compiled comic.json + the pipeline machinery, each
writing a review JSON ({family, verdict, blockers[], comic_sha}); the deterministic MINTER
comic-cross-layer-gate/scripts/run_p0_proof.py then
verifies FAIL-CLOSED that BOTH non-author families {openai, google} PASS with blockers == [] on the SAME
comic.json digest (parseable ≠ quorum; a missing/unparseable/timed-out review never counts) and atomically
mints decision:p0_proof_* (verdict advance, digest-bound comic_sha + bake_plan_sha). run_comic.py's
_p0_clean REJECTS a cert with missing/stale digests — a post-mint comic.json edit fail-closes the bake.
Hand-off to Phase 2/3
When comic.json validates, --gate compile passes, and the digest-bound decision:p0_proof_* cert is
minted, Phase 1 is done. Then comic-director bakes + verifies:
python3 skills/comic-director/scripts/run_comic.py --project examples/<name> --page <P> --panels S01,S02 --dry-run
--dry-run first (it prints concrete bake prompts + literals, spends nothing — also how this skill confirms
Phase 1 is correct). The REAL bake is not "just drop --dry-run": it runs --bake-mode=agent (the
default) and needs a running agent wrapper servicing the mcp__codex__codex sidecar (.bakereq/.bakestatus
- pickup) — see comic-director's "Who runs
--bake-mode=agent"; the exec path RAISES (retired). Honest model
split: the BAKE pins gpt-5.5 + xhigh as the single compat default in run_comic.get_bake_plan() (the p0
cert digests it; a config-driven override is PLANNED, not yet implemented); the Codex CLI reviewers pin NO
model (local codex config, currently gpt-5.6-sol) at xhigh. After ship, optionally
comic-blind-comparison-review runs a double-blind A/B vs a naive
one-shot baseline to prove the pipeline earned its cost.
Two engine contracts to author to (fail-closed)
- Every panel needs a
condition.content_svg (a deterministic blueprint SVG — figure or scene-anchor
layout). condition.content_svg: null is rejected by the engine.
- A
text_mode:"baked" figure-panel must declare condition.expected_literals (exact numbers/keys,
verbatim, ascii-tokenizable) — or the run is refused. A scene panel with no audited numbers → text_mode:"html".
Worked examples (the copy targets)
- The author-node fixture —
examples/comic_min_author/: ONE valid node
of each of the 10 author types (intent_spec → … → blueprint + prompt_bundle + motif_ledger +
continuity_constraint) + the author-layer wiki/edges.jsonl + a real content_svg / identity .png /
ART_BIBLE.md with STYLE_PREFIX. This is what you copy when authoring — python3 cli/validate_wiki.py examples/comic_min_author PASSES and build_prompt.py … panel:demo_s01 RUNS against it.
- The full reference run —
examples/comic_m3_audit/ is the real authored
source of truth this pipeline produced: story/OUTLINE_DRAFT.md (3-lens → codex synth → user-approved) ·
story/STORYBOARD_DRAFT.md (page order + the MOTIF STATE TABLE) · ART_BIBLE.md · gen/ (the asset +
blueprint generator scripts) · comic.json · wiki/ (the full runtime node/edge trace). The detailed layer→skill index is
references/authored_source_of_truth.md; field mapping is
references/comic_authoring.md. Your authoring agent can be any coding agent
(e.g. the ARIS main project) — this skill is
self-contained and does not depend on it at runtime.
Protocols (governance contracts this orchestrator honors)
acceptance-gate — each layer's gate can DRIVE but can't ACQUIT; the
user is the hard gate for intent + outline; a different model family (the gate's Codex adjudicator) acquits the rest.
artifact-integrity — the agent that authors a layer never judges its
own layer's correctness; the cross-layer gate (a different family) does.
reviewer-independence — every gate's reviewer gets file paths +
an === EXTERNAL CONTEXT (advisory) === fence, never the author's interpretation.
reviewer-routing — Codex reviewers at xhigh, NO model pin (local
codex config, currently gpt-5.6-sol); Gemini auto-gemini-3 when available; never downgrade the effort tier.
review-tracing · output-versioning
· resumable-runs · external-cadence
— trace every gate; version asset refs (_v{NNN} + supersedes); the orchestrator is resumable + its
scheduled runs are fenced.