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filament-android-development

Build, deploy, run, and benchmark Filament binaries on connected Android devices or emulators. Use this skill for compiling, pushing, and executing Android tests or benchmarks.

Datos de origen

Repositorio
google/filament
Última actividad en el origen
10 de julio de 2026 a las 22:49
Idioma detectado de SKILL.md
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20.604
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2280

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SKILL.md
Instrucciones de origen · Vista previa de solo lectura
name
filament-android-development
description
Build, deploy, run, and benchmark Filament binaries on connected Android devices or emulators. Use this skill for compiling, pushing, and executing Android tests or benchmarks.
# Filament Android Development, Deployment, and Benchmarking This skill details the procedures for compiling binaries for Android, installing them onto a physical device or emulator, and running tests and benchmarks. ## 1. Compiling Release Build for Android Android binaries should almost always be built in release mode for testing and benchmarking. To build the release version targeting the `arm64-v8a` architecture, and optionally enable **Perfetto** tracing (the `-P` flag, which is highly recommended during performance development): ```bash ./build.sh -q arm64-v8a -Pip android release ``` --- ## 2. Deploying Binaries to an Android Device Push the compiled executable (test or benchmark) to a writable temporary directory (such as `/data/local/tmp`) on the connected Android device using `adb`: ```bash adb push ./out/cmake-android-release-aarch64/{path-to-executable} /data/local/tmp ``` *Replace `{path-to-executable}` with the actual relative path to your compiled binary under `out/cmake-android-release-aarch64/`.* --- ## 3. Executing Binaries on an Android Device Run the pushed binary inside the Android device's shell. You must set `LD_LIBRARY_PATH` to the directory containing the pushed binary so that the dynamic linker can locate target proprietary shared libraries: ```bash adb shell LD_LIBRARY_PATH=/data/local/tmp /data/local/tmp/{executable} ``` --- ## 4. Running a Performance Benchmark on Device When running performance benchmarks on Android devices, always conform to the following formatting rules: 1. Output counters as a table (`--benchmark_counters_tabular`) 2. Keep colors enabled (`--benchmark_color=true`) 3. Set an appropriate, readable time unit matching the performance characteristics of the measured workload (typically `ms` or `us`, rarely `ns`): ```bash adb shell LD_LIBRARY_PATH=/data/local/tmp /data/local/tmp/{executable} --benchmark_counters_tabular --benchmark_color=true --benchmark_time_unit=ms ```
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