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filament-android-development

Build, deploy, run, and benchmark Filament binaries on connected Android devices or emulators. Use this skill for compiling, pushing, and executing Android tests or benchmarks.

Quellinformationen

Repository
google/filament
Letzte Quellaktivität
10. Juli 2026 um 22:49
Erkannte Sprache von SKILL.md
Englisch
Sterne
20.604
Forks
2.280

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SKILL.md
Quellanweisungen · Schreibgeschützte Vorschau
name
filament-android-development
description
Build, deploy, run, and benchmark Filament binaries on connected Android devices or emulators. Use this skill for compiling, pushing, and executing Android tests or benchmarks.
# Filament Android Development, Deployment, and Benchmarking This skill details the procedures for compiling binaries for Android, installing them onto a physical device or emulator, and running tests and benchmarks. ## 1. Compiling Release Build for Android Android binaries should almost always be built in release mode for testing and benchmarking. To build the release version targeting the `arm64-v8a` architecture, and optionally enable **Perfetto** tracing (the `-P` flag, which is highly recommended during performance development): ```bash ./build.sh -q arm64-v8a -Pip android release ``` --- ## 2. Deploying Binaries to an Android Device Push the compiled executable (test or benchmark) to a writable temporary directory (such as `/data/local/tmp`) on the connected Android device using `adb`: ```bash adb push ./out/cmake-android-release-aarch64/{path-to-executable} /data/local/tmp ``` *Replace `{path-to-executable}` with the actual relative path to your compiled binary under `out/cmake-android-release-aarch64/`.* --- ## 3. Executing Binaries on an Android Device Run the pushed binary inside the Android device's shell. You must set `LD_LIBRARY_PATH` to the directory containing the pushed binary so that the dynamic linker can locate target proprietary shared libraries: ```bash adb shell LD_LIBRARY_PATH=/data/local/tmp /data/local/tmp/{executable} ``` --- ## 4. Running a Performance Benchmark on Device When running performance benchmarks on Android devices, always conform to the following formatting rules: 1. Output counters as a table (`--benchmark_counters_tabular`) 2. Keep colors enabled (`--benchmark_color=true`) 3. Set an appropriate, readable time unit matching the performance characteristics of the measured workload (typically `ms` or `us`, rarely `ns`): ```bash adb shell LD_LIBRARY_PATH=/data/local/tmp /data/local/tmp/{executable} --benchmark_counters_tabular --benchmark_color=true --benchmark_time_unit=ms ```
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