con un clic
massCode
massCode contiene 12 skills recopiladas de massCodeIO, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
Use when adding or updating massCode documentation, documenting a new feature, changing docs website pages, adding docs assets, updating the VitePress sidebar, or adding README feature mentions.
Use when generating massCode release notes for a GitHub release. Writes the notes to a gitignored file `docs/releases/<tag>.md` for the user to paste into the GitHub release. Use when summarizing merged PRs of a version into a consistent release notes structure.
Use when working in massCode and you need repo-wide architecture rules, naming conventions, decomposition boundaries, or guidance on which massCode skill to load next.
Use when working with massCode issues, branches, commits, pull requests, or merge preparation in GitHub.
Use when defining or reviewing massCode renderer types that come from generated API clients or DTOs, especially when deciding whether to reuse existing API shapes, derive narrower local types, or introduce a UI-only model.
Use when following massCode repo workflow rules, especially for scoped lint and test commands, or when changes require required follow-up commands like code generation or locale sync.
Use when changing massCode API routes, DTOs, IPC handlers, Electron bridges, or any renderer-to-main communication and storage-access boundaries.
Use when changing massCode localization, adding user-facing strings, creating locale keys, or wiring text through the project's translation system.
Use when working on massCode spaces such as code, notes, math, or tools, especially when changing their state, behavior, synchronization, or spaces IPC channels.
Use when defining or reviewing massCode UI foundation rules such as typography, renderer styling consistency, TailwindCSS v4 usage, and when raw markup starts competing with established UI text patterns.
Use when building or refactoring massCode UI components with local Ui primitives or Shadcn, especially for cn, cva, notifications, and rules against reimplementing basic controls.
Use when editing massCode renderer code in Vue 3, especially for script setup patterns, import rules, composables, shared state, and renderer-side conventions.