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Repositorio de GitHub

three-ui

three-ui contiene 9 skills recopiladas de nirholas, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
9
Stars
4
actualizado
2026-05-01
Forks
0
Cobertura ocupacional
4 categorías ocupacionales · 100% clasificado
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Skills en este repositorio

pump-fun-reactive
Desarrolladores de software

Drives live avatar movement from the real pump.fun PumpPortal feed.

2026-05-01
tokenized-agents
Desarrolladores de software

Use when the user wants to charge users for actions. Use @pump-fun/agent-payments-sdk, to build Solana payment transactions, verify on-chain invoice payments, or integrate Solana wallet adapters for agent payment flows.

2026-04-29
coin-fees
Desarrolladores de software

Inspect and manage creator fees on pump.fun — determine fee destinations (cashback, shared config, or direct creator), collect fees, distribute shared fees to shareholders, and query vault balances. Prefer runnable Node scripts in this skill folder; use @pump-fun/pump-sdk and @pump-fun/pump-swap-sdk for custom integrations.

2026-04-29
create-coin
Desarrolladores de software

Create coins on pump.fun — standard create with initial buy. Prefer runnable Node scripts in this skill folder; use @pump-fun/pump-sdk for custom integrations.

2026-04-29
3d-viewer
Desarrolladores de software

Full project workflow for the three.ws platform. Use when: developing features, debugging, modifying UI, understanding architecture, running dev server, or making code changes anywhere in the repo (viewer, agent runtime, API, contracts).

2026-04-27
build-deploy
Desarrolladores de software

Build, deploy, and configure the 3D viewer app. Use when: running dev server, building for production, deploying to Vercel, configuring CORS, editing vercel.json routes, managing static assets, or troubleshooting build issues.

2026-04-27
wave
Otras ocupaciones informáticas

Wave at the user with context-appropriate enthusiasm.

2026-04-17
3d-features
Desarrolladores web

Add or modify Three.js 3D features in the viewer. Use when: adding rendering features, new GUI controls, camera behavior, loaders, post-processing, environment maps, animation features, display toggles, materials, or extending the Viewer class.

2026-04-17
model-validation
Analistas de garantía de calidad de software y probadores

glTF model validation and reporting features. Use when: modifying validation logic, customizing validation reports, changing severity handling, adding new validation checks, fixing validator UI, or working with gltf-validator integration.

2026-04-17