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partme-ai
Perfil de creador de GitHub

partme-ai

Vista por repositorio de 596 skills recopiladas en 2 repositorios de GitHub.

skills recopiladas
596
repositorios
2
actualizado
19 sept 2026
mapa de repositorios

Dónde viven las skills

Repositorios principales por número de skills recopiladas, con su participación en este catálogo del creador y su variedad ocupacional.

explorador de repositorios

Repositorios y skills representativas

adobe-xd
sin clasificar

Provides comprehensive guidance for Adobe XD including design creation, prototyping, components, and collaboration. Use when the user asks about Adobe XD, needs to create UI/UX designs, build prototypes, or work with Adobe XD components.

18 sept 2026
algorithmic-art
sin clasificar

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather…

18 sept 2026
api-doc-generator
sin clasificar

Generate or update evidence-backed API documentation from OpenAPI specifications, framework routes, controllers, request/response models, validation rules, and tests. Use when the user explicitly asks for API or interface documentation, route inventory,…

18 sept 2026
better-icons
sin clasificar

Use when working with icons in any project. Provides CLI for searching 200+ icon libraries (Iconify) and retrieving SVGs. Commands: `better-icons search <query>` to find icons, `better-icons get <id>` to get SVG. Also available as MCP server for AI agents.

18 sept 2026
blender-background-jobs
sin clasificar

Run snapshot-isolated Blender exports, durable animation frame sequences, explicit frame recovery, verified video composition, still renders, and simulation baking without blocking the foreground scene.

18 sept 2026
blender-character-animation
sin clasificar

Animate a registered Blender character rig and a single interactive prop with editable timing, IK controls, constraints, and continuity checks.

18 sept 2026
blender-character-rigging
sin clasificar

Build and inspect editable Blender armatures, skin weights, IK controls, pole targets, joint limits, and prop constraints for character work.

18 sept 2026
blender-cinematography
sin clasificar

Design and validate Blender cameras, lenses, subject aiming, path motion, focus, framing, and controlled handheld response.

18 sept 2026
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