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prototype-scope-definer

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Actualizado11 de marzo de 2026 a las 01:27

Define the minimum buildable artifact that tests the core design hypothesis. Prevent over-building before validation. Use this skill when: (1) defining what a prototype must include to test the core hypothesis, (2) making build-vs-fake decisions (what must be real, what can be placeholder), (3) setting aesthetic fidelity targets for a prototype, (4) defining success criteria for prototype validation, (5) scoping a paper prototype, vertical slice, or greybox, (6) preventing scope creep during prototyping. Medium-agnostic โ€” works for digital prototypes, tabletop paper prototypes, and hybrid builds.

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