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zenstory-ai/novel-to-game

SkillsMP ha recopilado 7 skills de zenstory-ai/novel-to-game. Abre una skill para revisar su origen y sus detalles.

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Mostrando 7 de 7 skills recopiladas.

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Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs,…

Idioma del texto original: chino

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Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for…

Idioma del texto original: chino

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Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, generate three genuinely different directions on the dimensions still unlocked, then pick the most worthwhile playable prototype using hard vetoes and explicit trade-offs. Use for what…

Idioma del texto original: chino

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Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a certain verdict. Use…

Idioma del texto original: chino

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Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for…

Idioma del texto original: chino

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Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without…

Idioma del texto original: chino

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Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a…

Idioma del texto original: chino

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Mostrando 7 de 7 skills recopiladas.