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scienceworld-object-classifier

Moves a tested or examined object into a designated container (e.g., a specific colored box) based on a determined property. Use when you have completed a test or inspection and need to fulfill a classification or sorting subtask. It takes the object and target container as inputs and performs the move action.

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zjunlp/SkillNet
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16 de marzo de 2026 a las 16:23
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SKILL.md
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name
scienceworld-object-classifier
description
Moves a tested or examined object into a designated container (e.g., a specific colored box) based on a determined property. Use when you have completed a test or inspection and need to fulfill a classification or sorting subtask. It takes the object and target container as inputs and performs the move action.
# Instructions ## Purpose This skill is used to finalize a classification task by moving an object into its designated container. It is triggered **after** a property test or inspection has been completed and a decision has been made. ## Prerequisites 1. **Object Location:** The object to be classified must be present in the current room's environment (e.g., on the floor, on a table). 2. **Container Location:** The target container (e.g., yellow box, purple box) must be present in the current room's environment. 3. **Decision Made:** You must have already determined the object's property (e.g., electrically conductive vs. non-conductive) and know which container corresponds to that property. ## Core Action Execute the `move` command to transfer the object into the correct container. * **Command Format:** `move <OBJECT> to <CONTAINER>` * **Example:** `move metal pot to yellow box` ## Workflow 1. **Confirm Environment:** Use `look around` to verify the object and target container are present. 2. **Execute Move:** Perform the `move` action. 3. **Verify:** Optionally, `look at <CONTAINER>` to confirm the object is now inside. ## Important Notes * This skill is for the **final sorting action only**. Do not use it to perform the initial test or inspection. * Ensure the object is not in your inventory. If it is, drop it first (`drop <OBJECT>`). * The skill assumes the classification logic (e.g., interpreting a circuit test) has already been handled by a prior process. ## Example **Task:** Sort a metal pot after a conductivity test determined it is conductive. 1. `look around` — confirm metal pot and yellow box are in the room. 2. `move metal pot to yellow box` 3. `look at yellow box` — verify: "containing a metal pot".
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