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fxgl-pinball

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Mis à jour4 juin 2026 à 06:54

Build a pinball game in FXGL — configure a kinematic flipper that rotates on key press using Box2D physics, set up a high-restitution DYNAMIC ball that bounces elastically, add circular bumpers that apply linear impulse to the ball on contact, implement a plunger launch with charge-and-release force, set up a drain sensor at the bottom for ball loss, handle multi-ball mode, implement score multipliers from bumper combos, and add ramps that divert the ball to an upper playfield. Use this skill when building a pinball game, ball-and-flipper mechanic, or any physics simulation with flippers, bumpers, and high-restitution ball dynamics. Triggers on: "pinball", "flipper", "bumper", "plunger", "drain", "multi-ball", "ball physics", "high restitution", "pinball table", "score multiplier bumper".

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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