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fxgl-pinball

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Actualizado4 de junio de 2026, 06:54

Build a pinball game in FXGL — configure a kinematic flipper that rotates on key press using Box2D physics, set up a high-restitution DYNAMIC ball that bounces elastically, add circular bumpers that apply linear impulse to the ball on contact, implement a plunger launch with charge-and-release force, set up a drain sensor at the bottom for ball loss, handle multi-ball mode, implement score multipliers from bumper combos, and add ramps that divert the ball to an upper playfield. Use this skill when building a pinball game, ball-and-flipper mechanic, or any physics simulation with flippers, bumpers, and high-restitution ball dynamics. Triggers on: "pinball", "flipper", "bumper", "plunger", "drain", "multi-ball", "ball physics", "high restitution", "pinball table", "score multiplier bumper".

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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