| name | uloop-control-play-mode |
| description | Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection. |
npx --yes uloop-cli@2.2.0 control-play-mode
Control Unity Editor play mode (play/stop/pause).
Usage
npx --yes uloop-cli@2.2.0 control-play-mode [options]
Parameters
| Parameter | Type | Default | Description |
|---|
--action | string | Play | Action to perform: Play, Stop, Pause |
Global Options
| Option | Description |
|---|
--project-path <path> | Optional. Use only when the target Unity project is not the current directory. |
Examples
npx --yes uloop-cli@2.2.0 control-play-mode --action Play
npx --yes uloop-cli@2.2.0 control-play-mode --action Stop
npx --yes uloop-cli@2.2.0 control-play-mode --action Pause
Output
Returns JSON with the current play mode state:
IsPlaying: Whether Unity is currently in play mode
IsPaused: Whether play mode is paused
Message: Description of the action performed
Notes
-
Play action starts the game in the Unity Editor (also resumes from pause)
-
Stop action exits play mode and returns to edit mode
-
Pause action pauses the game while remaining in play mode
-
Useful for automated testing workflows
-
PlayMode entry may complete on the next editor frame. If a PlayMode-dependent command reports "PlayMode is not active" immediately after --action Play, wait briefly and retry.