| Complete authored scene | local mesh → camera → lighting → material → render skills; optionally install upstream text-to-blender |
| Mesh and modifiers | local blender-mesh-authoring; optionally upstream blender-modeling |
| Materials and shaders | local texture-uv-material-workflow; optionally upstream blender-materials |
| UVs, images, baking | local texture-uv-material-workflow; optionally upstream blender-uv-texturing |
| Fit named objects in a render camera | local blender-camera-framing |
| General camera and composition design | optionally upstream blender-cameras via blender-community-skill-bootstrap |
| Blender lights and world | local ovrtx-lighting-and-world; optionally upstream blender-lighting |
| Blender still or GLB/USD export | local blender-render-and-export |
| Blender sequence | local animation-quality-and-frame-range + blender-render-and-export per smoke frame; optionally upstream blender-rendering |
| Keyframes or motion | local animation-quality-and-frame-range; optionally upstream blender-animation |
| FBX, OBJ, STL or advanced export | optionally upstream blender-export |
| Procedural mesh | geometry-nodes-for-ovrtx |
| Image/template reconstruction | reference-to-3d-reconstruction |
| OVRTX still/live scene | ovrtx-current-scene-workflow |
| OVRTX hero still | ovrtx-creative-hero-journey or focused ovrtx-hero-render |
| OVRTX scene settings/materials | ovrtx-render-settings, ovrtx-color-management, ovrtx-materialx-openpbr; unsupported typed settings route to extend-ovrtx-render-settings |
| USD handoff | usd-copy-and-flatten |
| SimReady prop preparation | simready-prop-journey or focused simready-addon-install-and-authoring |
| Native OVPhysX drop/contact control | ovphysx-drop-contact-acceptance; broader physics work requires the installed official interface or a contributor extension |
| Develop OVRTX AOV/sensor/LiDAR support | ovrtx-render-products-and-aovs, ovrtx-sensor-capture, ovrtx-lidar-runtime-capture, or ovrtx-semantic-aov-capture |
| Develop contiguous OVRTX capture | ovrtx-render-sequence |