Animate SVG character rigs with GSAP, CSS transforms, Remotion frame control, and HyperFrames-compatible browser previews.
原文の言語: 英語
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このリポジトリの skills
SkillsMP は calesthio/OpenMontage から 84 件の skill を収集しています。skill を開くとソースと詳細を確認できます。
calesthio/OpenMontage収集済み skill 84 件中 40 件を表示しています。
Animate SVG character rigs with GSAP, CSS transforms, Remotion frame control, and HyperFrames-compatible browser previews.
原文の言語: 英語
Generate cinematic clips with ByteDance Seedance 2.0 — the preferred premium video model in OpenMontage when a paid gateway is configured. Use when: (1) producing trailers, teasers, hype edits, or premium cinematic clips, (2) needing native synchronized audio…
原文の言語: 英語
Official GSAP skill for Vue, Svelte, and other non-React frameworks — lifecycle, scoping selectors, cleanup on unmount. Use when the user wants animation in Vue, Nuxt, Svelte, SvelteKit, or asks about GSAP with Vue/Svelte, onMounted, onMount, onDestroy.…
原文の言語: 英語
Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins, CustomEase, EasePack, CustomWiggle, CustomBounce, GSDevTools. Use when the user asks…
原文の言語: 英語
xAI Grok image and video generation guide covering authentication, endpoints, prompt structure, image editing, reference-image video, and async polling.
原文の言語: 英語
AI music generation with ACE-Step 1.5 — background music, vocal tracks, covers, stem extraction for video production. Use when generating music, soundtracks, jingles, or working with audio stems. Triggers include background music, soundtrack, jingle, music…
原文の言語: 英語
Build voice AI agents with ElevenLabs. Use when creating voice assistants, customer service bots, interactive voice characters, or any real-time voice conversation experience.
原文の言語: 英語
Create AI avatar videos with precise control over avatars, voices, scripts, scenes, and backgrounds using HeyGen's v2 API. Use when: (1) Choosing a specific avatar and voice for a video, (2) Writing exact scripts for an avatar to speak, (3) Building…
原文の言語: 英語
Render Mermaid diagrams as SVG and PNG using the Beautiful Mermaid library. Use when the user asks to render a Mermaid diagram.
原文の言語: 英語
BFL FLUX API integration guide covering endpoints, async polling patterns, rate limiting, error handling, webhooks, and regional endpoints with Python and TypeScript code examples.
原文の言語: 英語
Create videos from a text prompt using HeyGen's Video Agent. Use when: (1) Creating a video from a description or idea, (2) Generating explainer, demo, or marketing videos from a prompt, (3) Making a video without specifying exact avatars, voices, or scenes,…
原文の言語: 英語
Creating interactive data visualisations using d3.js. This skill should be used when creating custom charts, graphs, network diagrams, geographic visualisations, or any complex SVG-based data visualisation that requires fine-grained control over visual…
原文の言語: 英語
Swap faces in a video using AI via the HeyGen API. Use when: (1) Replacing a face in a video with another face, (2) Face swapping from a source image onto a target video, (3) Creating personalized videos by swapping in a person's face, (4) Working with…
原文の言語: 英語
Video and audio processing with FFmpeg. Use for format conversion, resizing, compression, audio extraction, and preparing assets for Remotion. Triggers include converting GIF to MP4, resizing video, extracting audio, compressing files, or any media…
原文の言語: 英語
Use when implementing Disney's 12 animation principles with Framer Motion in React applications
原文の言語: 英語
[DEPRECATED] Use `create-video` for prompt-based video generation or `avatar-video` for precise avatar/scene control. This legacy skill combines both workflows — the newer focused skills provide clearer guidance.
原文の言語: 英語
Use when implementing Disney's 12 animation principles with Lottie animations exported from After Effects
原文の言語: 英語
AI video generation with LTX-2.3 22B — text-to-video, image-to-video clips for video production. Use when generating video clips, animating images, creating b-roll, animated backgrounds, or motion content. Triggers include video generation, animate image,…
原文の言語: 英語
Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks…
原文の言語: 英語
Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community…
原文の言語: 英語
Generate music using ElevenLabs Music API. Use when creating instrumental tracks, songs with lyrics, background music, jingles, or any AI-generated music composition. Supports prompt-based generation, composition plans for granular control, and detailed…
原文の言語: 英語
Record browser interactions as video using Playwright. Use for capturing demo videos, app walkthroughs, and UI flows for Remotion videos. Triggers include recording a demo, capturing browser video, screen recording a website, or creating walkthrough footage.
原文の言語: 英語
Best practices for Remotion - Video creation in React
原文の言語: 英語
Toolkit-specific Remotion patterns — custom transitions, shared components, and project conventions. For core Remotion framework knowledge (hooks, animations, rendering, etc.), see the `remotion-official` skill.
原文の言語: 英語
Guides users through setting up an ElevenLabs API key for ElevenLabs MCP tools. Use when the user needs to configure an ElevenLabs API key, when ElevenLabs tools fail due to missing API key, or when the user mentions needing access to ElevenLabs. First checks…
原文の言語: 英語
Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt…
原文の言語: 英語
Transcribe audio to text using ElevenLabs Scribe v2. Use when converting audio/video to text, generating subtitles, transcribing meetings, or processing spoken content.
原文の言語: 英語
Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
原文の言語: 英語
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
原文の言語: 英語
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
原文の言語: 英語
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
原文の言語: 英語
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
原文の言語: 英語
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
原文の言語: 英語
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
原文の言語: 英語
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
原文の言語: 英語
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
原文の言語: 英語
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
原文の言語: 英語
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
原文の言語: 英語
Download video and audio from YouTube and 1000+ sites using yt-dlp. No API keys needed. Use when: (1) Downloading a video from YouTube or other sites, (2) Extracting audio from a video URL, (3) Downloading subtitles/captions from a video, (4) Getting video…
原文の言語: 英語
Edit videos locally using ffmpeg. Trim, concat, resize, speed, overlay, extract audio, compress, and convert. Use when: (1) Trimming or cutting video segments, (2) Concatenating multiple clips, (3) Resizing video for social platforms, (4) Extracting or…
原文の言語: 英語