skill
職業分類
説明
更新
writing-kage-shaders
未分類
Use this skill when writing, reviewing, debugging, or porting a Kage shader for Ebitengine — anything involving `//kage:unit pixels`, `ebiten.NewShader`, `DrawTrianglesShader`, `DrawRectShader`, or a `Fragment(dstPos vec4, src0Pos vec2, color vec4) vec4`…
2026年8月28日
run-ebitengine-app-headless
ソフトウェア開発者
Use this skill to run an Ebitengine app (anything implementing ebiten.Game) headlessly and programmatically — no visible window and no changes to the app's source — to test, debug, screenshot, or otherwise exercise it. It launches the app as a vmhost guest,…
2026年7月25日