skill
직업 분류
설명
업데이트
writing-kage-shaders
미분류
Use this skill when writing, reviewing, debugging, or porting a Kage shader for Ebitengine — anything involving `//kage:unit pixels`, `ebiten.NewShader`, `DrawTrianglesShader`, `DrawRectShader`, or a `Fragment(dstPos vec4, src0Pos vec2, color vec4) vec4`…
2026년 8월 28일
run-ebitengine-app-headless
소프트웨어 개발자
Use this skill to run an Ebitengine app (anything implementing ebiten.Game) headlessly and programmatically — no visible window and no changes to the app's source — to test, debug, screenshot, or otherwise exercise it. It launches the app as a vmhost guest,…
2026년 7월 25일