- name
- elec-aura
- description
- Use Elec Aura when the problem is not raw heat but constant probing, interruption, and low-commitment contact that keeps stealing focus or touching the work without paying a real cost. Unlike a plain Aura that mostly blanks weak hits, Elec Aura makes contact loud: minor touches get rejected, surfaced, or bounced, and anything that persists reveals itself fast. This makes it a strong Hermes skill for preserving a critical focus window or defended operating edge under active interference.
# Elec Aura
Raise a charged perimeter that rejects casual contact and forces interruptions to declare themselves immediately.
## Overview
Use Elec Aura when the problem is not raw heat but constant probing, interruption, and low-commitment contact that keeps stealing focus or touching the work without paying a real cost. Unlike a plain Aura that mostly blanks weak hits, Elec Aura makes contact loud: minor touches get rejected, surfaced, or bounced, and anything that persists reveals itself fast. This makes it a strong Hermes skill for preserving a critical focus window or defended operating edge under active interference.
This is the secondary Codex compatibility rendering of a hybrid battle-chip pattern with a shipping-now execution model.
Canonical chip family: Elec Aura
Codex shelf: Defense and Recovery
Provider target: Codex compatibility surface.
## When To Use
- A critical workflow or operator needs protection from frequent pings, probes, low-grade interruptions, or opportunistic touches.
- You want every incoming contact to either back off immediately or become visible enough to triage on purpose.
- The right move is to establish a high-attention perimeter that preserves focus and punishes indecisive interference.
## Workflow
1. Name the exact work surface or focus window that keeps getting touched by low-commitment interference.
2. Define what kinds of contact should be bounced, rate-limited, escalated, logged, or forced to declare themselves.
3. Raise the charged perimeter, then use the protected interval to advance the real work while triaging only the contacts that prove they are worth a turn.
## Deliverables
- A charged defensive layer that rejects or surfaces low-grade interruptions around the named target surface.
- A short note on what kinds of contact now bounce off, what kinds still break through, and what signals Hermes will treat as meaningful.
## Guardrails
- Elec Aura is for preserving a defended edge against probing contact, not for retaliatory overreach.
- Do not use a charged perimeter if legitimate collaborators need frictionless access and you cannot distinguish friend from foe.
- If the response path for contact is not explicit, the aura becomes noise instead of protection.
## Default Invocation
Use Elec Aura to raise a charged perimeter around the critical work: reject casual contact, make persistent interruptions declare themselves, and preserve a clean focus window for Hermes.
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