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Hmbown/mmbnchips

SkillsMP は Hmbown/mmbnchips から 94 件の skill を収集しています。skill を開くとソースと詳細を確認できます。

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このリポジトリの skills

収集済み skill 94 件中 40 件を表示しています。

職業分類
情報セキュリティアナリスト
説明

Use Black Barrier when ordinary buffering is too soft and thresholding alone is too permissive. The problem is not just one incoming hit, or a stream of weak noise, but contact that should have to prove itself before it reaches the work at all: ambiguous…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Curse Shield when Hermes should protect a surface in a way that makes contact linger on the attacker. The shield is not just there to absorb the next hit or throw an immediate counter; it tags hostile touch with a lasting penalty, mark, or contamination…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Black Barrier when ordinary buffering is too soft and thresholding alone is too permissive. The problem is not just one incoming hit, or a stream of weak noise, but contact that should have to prove itself before it reaches the work at all: ambiguous…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Curse Shield when Hermes should protect a surface in a way that makes contact linger on the attacker. The shield is not just there to absorb the next hit or throw an immediate counter; it tags hostile touch with a lasting penalty, mark, or contamination…

原文の言語: 英語

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職業分類
作家・著者
説明

Use Aqua Aura when the real threat is heat: escalating pressure, bursty contention, emotional overtemperature, or rapid-fire noise that is making clean operation impossible. Unlike a plain Aura that simply blanks weaker hits, Aqua Aura diffuses and cools them…

原文の言語: 英語

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職業分類
ソフトウェア開発者
説明

Use Aura when the problem is not one big blow but constant low-grade interference: nuisance traffic, shallow criticism, repetitive edge pokes, cheap probes, or background turbulence that keeps stealing turns. Aura sets a named threshold and blanks everything…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Elec Aura when the problem is not raw heat but constant probing, interruption, and low-commitment contact that keeps stealing focus or touching the work without paying a real cost. Unlike a plain Aura that mostly blanks weak hits, Elec Aura makes contact…

原文の言語: 英語

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職業分類
プロジェクト管理専門家
説明

Use Fire Aura when the real threat is not one decisive blow but a stream of low-grade interruptions, shallow objections, retry churn, or opportunistic pokes that keep stealing momentum. Fire Aura establishes an aggressive protective threshold: trivial contact…

原文の言語: 英語

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職業分類
歩兵
説明

Use Wood Aura when the operator can afford to hold ground, slow the exchange slightly, and benefit from a protective layer that regains strength if the field stays stable. Wood Aura is a regenerative defense: it favors disciplined positioning, recoverable…

原文の言語: 英語

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職業分類
特殊部隊将校
説明

Use Air Shoes when Hermes needs to traverse, inspect, or plan across fragile, hostile, or low-trust terrain without binding the whole move to local surface hazards.

原文の言語: 英語

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職業分類
スポーツ選手・競技者
説明

Use Air Shot when you need a lightweight interrupt, nudge, or repositioning move rather than a high-damage attack.

原文の言語: 英語

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職業分類
プロジェクト管理専門家
説明

Use Area Grab when progress depends on reclaiming surface area: more room in the design, more latitude in the plan, or fewer hostile constraints.

原文の言語: 英語

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職業分類
特殊部隊将校
説明

Use Fan when the right move is short-range airflow control: gather loose material, pull a target toward a chosen lane, or create a directional repositioning effect without claiming territory or committing to a heavier strike.

原文の言語: 英語

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職業分類
プロジェクト管理専門家
説明

Use Grass Stage when the best move is to make the operating surface broadly hospitable to regrowth, healing, and low-friction expansion, while staying honest that the same lush terrain can amplify the wrong kind of pressure.

原文の言語: 英語

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職業分類
作家・著者
説明

Use Ice Stage when the best move is to change the board's traction: make motion fast, slippery, and harder to stop cleanly so both allies and opponents have to operate on altered movement physics.

原文の言語: 英語

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職業分類
作家・著者
説明

Use Lava Stage when the best move is to convert workable terrain into punishing terrain, forcing the opponent to either keep taking damage, leave valuable panels, or route through narrower safer lanes.

原文の言語: 英語

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職業分類
ソフトウェア開発者
説明

Use Panel Grab for narrower room control when a single lane, dependency, or decision surface matters more than broad expansion.

原文の言語: 英語

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職業分類
作家・著者
説明

Use Poison Mask when the right move is not to poison one tile on the floor but to contaminate a specific interface, workflow surface, or operating persona that the target keeps wearing. Poison Mask attaches the cost to continued contact: every repeated use of…

原文の言語: 英語

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職業分類
歩兵将校歩兵
説明

Use Sand Stage when the best move is to change the board into slow, absorbent terrain that eats momentum instead of carrying it. Sand Stage is for bogging the field down: reducing clean repositioning, making extraction costly, and forcing both sides to…

原文の言語: 英語

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職業分類
メンタルヘルスカウンセラー
説明

Use Aqua Aura when the real threat is heat: escalating pressure, bursty contention, emotional overtemperature, or rapid-fire noise that is making clean operation impossible. Unlike a plain Aura that simply blanks weaker hits, Aqua Aura diffuses and cools them…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Aura when the problem is not one big blow but constant low-grade interference: nuisance traffic, shallow criticism, repetitive edge pokes, cheap probes, or background turbulence that keeps stealing turns. Aura sets a named threshold and blanks everything…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Barrier when the system can keep moving, but it needs a buffer layer to absorb the next impact.

原文の言語: 英語

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職業分類
自己啓発・趣味講師
説明

Use Elec Aura when the problem is not raw heat but constant probing, interruption, and low-commitment contact that keeps stealing focus or touching the work without paying a real cost. Unlike a plain Aura that mostly blanks weak hits, Elec Aura makes contact…

原文の言語: 英語

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職業分類
作家・著者
説明

Use Fire Aura when the real threat is not one decisive blow but a stream of low-grade interruptions, shallow objections, retry churn, or opportunistic pokes that keep stealing momentum. Fire Aura establishes an aggressive protective threshold: trivial contact…

原文の言語: 英語

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職業分類
特殊部隊将校
説明

Use Invisible when you need a short protected interval to inspect, move, or recover without drawing fire.

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Iron Shield when a public-facing surface, endpoint, or interface needs durable, ongoing protection against repeated attacks on the same vector. Unlike a one-time absorb or a brittle guard, Iron Shield maintains a sustained defensive posture that endures…

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Leaf Shield when you need sustained, active protection that makes aggression costly. The defense orbits your work and absorbs incoming damage; when triggered, it launches outward as a measured counter.

原文の言語: 英語

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職業分類
情報セキュリティアナリスト
説明

Use Met Guard when a single attack vector needs hardening and you can accept that protection only covers one face. Inspired by the Mettaur's helmet: tough from the front, exposed everywhere else.

原文の言語: 英語

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職業分類
労使関係スペシャリスト
説明

Use North Wind when progress is blocked by protective layering rather than distance: aura, barrier, wrapper, soft shield, ceremonial safety language, or stacked cover that keeps the real issue from being touched. North Wind strips the protection cleanly so a…

原文の言語: 英語

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職業分類
コンピュータ・情報システムマネージャー
説明

Use Recovery when the system, team, or process has lost capacity — degraded performance, accumulated errors, technical debt fatigue — and needs direct restorative attention before it can operate effectively.

原文の言語: 英語

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職業分類
ネットワーク・コンピュータシステム管理者
説明

Use Repair when the environment itself is cracked, missing, or degraded and the next best move is maintenance before offense.

原文の言語: 英語

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職業分類
作家・著者
説明

Use Sanctuary when you need to convert part of the board into a protected work zone for stabilization, care, or careful execution.

原文の言語: 英語

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職業分類
ネットワーク・コンピュータシステム管理者
説明

Use Under Shirt when a catastrophic failure is possible and the system needs a last-resort failsafe that prevents total collapse, leaving it barely functional instead of dead.

原文の言語: 英語

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職業分類
特殊部隊将校特殊部隊
説明

Use Wood Aura when the operator can afford to hold ground, slow the exchange slightly, and benefit from a protective layer that regains strength if the field stays stable. Wood Aura is a regenerative defense: it favors disciplined positioning, recoverable…

原文の言語: 英語

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職業分類
砲兵・ミサイル将校砲兵・ミサイル乗員
説明

Use Cannon when the right move is a small, direct, single-target action with minimal setup and immediate verification.

原文の言語: 英語

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職業分類
プロジェクト管理専門家
説明

Use Cross Gun when the target will not stay neatly in one lane and the best move is a compact cross-pattern shot that catches the center and the likeliest side-step routes.

原文の言語: 英語

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職業分類
マネジメントアナリスト
説明

Use Fighter Sword when the change must run across an entire line — a full sequential chain, pipeline stage, import row, or dependency thread — and anything short of cleaving the whole row leaves the job incomplete.

原文の言語: 英語

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職業分類
ソフトウェア開発者
説明

Use Long Sword when the problem is visible locally but the fix must extend further — across file boundaries, into deeper call stacks, or through intermediary layers that a normal Sword cannot reach.

原文の言語: 英語

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職業分類
砲兵・ミサイル乗員
説明

Use Mini Bomb when the right move is a small indirect strike: you know where the effect needs to land, but a straight-line shot is blocked, too predictable, or aimed at the wrong surface.

原文の言語: 英語

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職業分類
歩兵
説明

Use Shotgun when one direct action should punch through a narrow lane instead of a single point. It fits moments where quick close-range pressure should catch the target and the immediate depth behind it.

原文の言語: 英語

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収集済み skill 94 件中 40 件を表示しています。