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process-systematic-debugging
Dùng khi gặp bug, test failure, hoặc unexpected behavior — LUÔN tìm root cause trước khi fix
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Dùng khi gặp bug, test failure, hoặc unexpected behavior — LUÔN tìm root cause trước khi fix
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
Game art principles — art style, color theory, animation principles, asset pipeline
Game design principles — core loop, GDD, player psychology, difficulty balancing, progression
Orchestrator game — route to implementation skill (pxhopencode) + principle-based sub-skill (agent-skills-hub)
Mobile game principles — touch input, battery, thermal, app stores, monetization
Multiplayer game principles — networking architecture, synchronization, security, matchmaking
| name | process-systematic-debugging |
| description | Dùng khi gặp bug, test failure, hoặc unexpected behavior — LUÔN tìm root cause trước khi fix |
ALWAYS find root cause before attempting fixes. Symptom fixes are failure.
NO FIXES WITHOUT ROOT CAUSE INVESTIGATION FIRST
Chưa hoàn thành Phase 1 → không được propose fix
Mọi technical issue: test failures, production bugs, unexpected behavior, performance problems, build failures.
ĐẶC BIỆT khi:
| Excuse | Reality |
|---|---|
| "Bug đơn giản, nhìn là biết" | Nhìn = guess. Root cause mới là truth |
| "Không có thời gian, fix đại đi" | Fix đại = 3 lần thời gian sau này debug lại |
| "Log là đủ, không cần reproduction" | Không reproduce → không biết fix đúng |
| "Fix 1 dòng, không cần typecheck" | Typecheck catch 70% bugs |