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scout-completion

Load when a scout reports completion, presents a visual artifact for iteration, or is being considered for promotion to implementation.

ソース情報

リポジトリ
kunchenguid/firstmate
ソースの最終更新活動
2026年10月5日 17:24
検出された SKILL.md の言語
英語
スター
8,308
フォーク
2,644

インストール方法

デフォルトでは、最初にソースを確認する Prompt が選択されています。直接コマンドに切り替えるか、ローカルコピーをダウンロードすることもできます。

ソースファイルを確認

インストールを決める前に、SKILL.md と SkillsMP に表示されている付属ファイルをお読みください。

SKILL.md を表示中

SKILL.md
ソースの指示 · 読み取り専用プレビュー
name
scout-completion
description
Load when a scout reports completion, presents a visual artifact for iteration, or is being considered for promotion to implementation.
user-invocable
false
metadata
{"internal":true}
# Scout outcome and promotion A completed scout must leave a self-contained report before its scratch worktree can be discarded; read and relay its findings, record the report as the Done artifact, and re-evaluate the queue. A report may recommend implementation but does not authorize it. Before treating the investigation or any visual review as complete, load `captain-hold-lifecycle`; teardown enforces that shared completion gate. When a scout's deliverable is a visual artifact the captain will iterate on, keep it alive and follow the crew-hosted Lavish board contract in `docs/configuration.md` rather than arming or polling the board from firstmate. When implementation is separately authorized, promote the existing scout through `bin/fm-promote.sh` rather than creating a duplicate task. The promoted worker must inventory scratch state, return to a clean copy of the task's base (its recorded base branch, else the default branch), carry over only intended fix changes, create the ship branch, and follow the project's selected delivery path while leaving scratch commits and debug edits behind and turning a reproduced bug into the regression test.
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