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scout-completion

Load when a scout reports completion, presents a visual artifact for iteration, or is being considered for promotion to implementation.

소스 정보

저장소
kunchenguid/firstmate
최근 소스 활동
2026년 10월 5일 17:24
감지된 SKILL.md 언어
영어
스타
8,308
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2,644

설치 방법

기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.

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설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.

SKILL.md 표시 중

SKILL.md
소스 지침 · 읽기 전용 미리보기
name
scout-completion
description
Load when a scout reports completion, presents a visual artifact for iteration, or is being considered for promotion to implementation.
user-invocable
false
metadata
{"internal":true}
# Scout outcome and promotion A completed scout must leave a self-contained report before its scratch worktree can be discarded; read and relay its findings, record the report as the Done artifact, and re-evaluate the queue. A report may recommend implementation but does not authorize it. Before treating the investigation or any visual review as complete, load `captain-hold-lifecycle`; teardown enforces that shared completion gate. When a scout's deliverable is a visual artifact the captain will iterate on, keep it alive and follow the crew-hosted Lavish board contract in `docs/configuration.md` rather than arming or polling the board from firstmate. When implementation is separately authorized, promote the existing scout through `bin/fm-promote.sh` rather than creating a duplicate task. The promoted worker must inventory scratch state, return to a clean copy of the task's base (its recorded base branch, else the default branch), carry over only intended fix changes, create the ship branch, and follow the project's selected delivery path while leaving scratch commits and debug edits behind and turning a reproduced bug into the regression test.
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