| name | 3dsmax-geometry-io |
| description | Domain skill - validate geometry files and run host-native geometry import and export operations in Autodesk 3ds Max. Use for FBX/OBJ/3DS import checks, FBX import, FBX export, OBJ export, and structured import/export stats. |
| license | MIT |
| compatibility | dcc-mcp-core 0.17+, 3ds Max 2024+ |
| metadata | {"dcc-mcp":{"dcc":"3dsmax","version":"1.0.0","layer":"domain","stage":"authoring","search-hint":"3ds Max geometry import export FBX OBJ 3DS file validation selected scene","tags":"3dsmax, geometry, io, import, export, fbx, obj","tools":"tools.yaml"}} |
3ds Max Geometry I/O Skill
Validate geometry paths and run host-native import/export operations through
pymxs. Tool contracts live in tools.yaml; import/export tools declare
affinity: main because they call the 3ds Max file I/O APIs.
Use the validation tool before import to check supported formats and file
existence. Use the FBX and OBJ tools for explicit export behavior, including
selected-only versus whole-scene export and overwrite handling. Import tools
return created node identities, warnings, and recoverable failure details.