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GitHub リポジトリ

dotfiles

dotfiles には Mte90 から収集した 98 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
98
Stars
48
更新
2026-04-24
Forks
5
職業カバレッジ
12 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

tui-design
ウェブ・デジタルインターフェースデザイナー

This skill should be used when designing terminal user interfaces, creating TUI layouts, choosing TUI color schemes, implementing keyboard navigation, building terminal dashboards, or working with any TUI framework. Activates on mentions of TUI design, terminal UI, Ratatui layout, Ink components, Textual widgets, Bubbletea views, terminal color palette, keybinding design, panel layout, split panes, terminal dashboard, box-drawing characters, sparklines, progress bars, modal dialogs, focus management, or terminal accessibility.

2026-04-24
ratatui
ソフトウェア開発者

Rust terminal UI framework - widgets, components, layouts, events, input handling, and state management for TUI apps

2026-04-21
rust-common-pitfalls
ソフトウェア開発者

Common Rust development pitfalls: frequent compiler errors, struct constructor patterns, test organization, and coverage enforcement for reliable codebases.

2026-04-21
rust-skills
ソフトウェア開発者

Comprehensive Rust coding guidelines with 179 rules across 14 categories. Use when writing, reviewing, or refactoring Rust code. Covers ownership, error handling, async patterns, API design, memory optimization, performance, testing, and common anti-patterns. Invoke with /rust-skills.

2026-04-20
playwright-visual-regression
ソフトウェア品質保証アナリスト・テスター

Visual regression testing using Playwright with toHaveScreenshot(), masking, thresholds, cross-browser testing, and VUDA integration for AI-powered visual analysis

2026-04-15
solopreneur-handbook
市場調査アナリスト・マーケティングスペシャリスト

Comprehensive guide to building and scaling a SaaS as a solopreneur with vibe coding. Based on 88 real-world sources from Reddit, X/Twitter, and industry blogs.

2026-04-15
aiohttp
ソフトウェア開発者

Async HTTP server and client for Python with WebSocket support, middleware, streaming, and server-sent events

2026-04-10
celery
ソフトウェア開発者

Distributed task queue for Python supporting Redis, RabbitMQ, periodic scheduling, real-time processing, and Django integration

2026-04-10
django-bolt
ソフトウェア開発者

Django Bolt - Rust-powered high-performance API framework, 60k+ RPS, decorator routing, built-in auth, async ORM

2026-04-10
django-security
ソフトウェア開発者

Django security - CSRF protection, authentication, sessions, login/logout, password handling, middleware, protected views

2026-04-10
django-storages
ソフトウェア開発者

Django cloud storage - S3, Azure, Google Cloud, Boto3, cloud file storage backends

2026-04-10
docker
ネットワーク・コンピュータシステム管理者

Docker - containers, Dockerfile, docker-compose, multi-stage builds, production, CI/CD

2026-04-10
kate-plugin
ソフトウェア開発者

Develop C++ plugins for Kate text editor - KTextEditor interface, CMake, Qt widgets, action system

2026-04-10
opencode-plugin
その他コンピュータ職

Develop plugins, tools, and extensions for OpenCode AI coding agent with MCP, LSP integration, custom tools, and SDK usage

2026-04-10
pyqt-dialogs
ソフトウェア開発者

PyQt/PySide6 dialogs - QFileDialog, QMessageBox, QInputDialog, QColorDialog, custom QDialog patterns

2026-04-10
pyqt-multimedia
ソフトウェア開発者

PyQt/PySide multimedia - audio playback, video playback, camera, audio recording, media player

2026-04-10
pyqt
ソフトウェア開発者

PyQt/PySide6 overview hub - installation, comparison, project structure. See sub-skills for detailed topics.

2026-04-10
pyqt-widgets
ソフトウェア開発者

PyQt/PySide6 widgets and layouts - buttons, inputs, containers, item views, layout management

2026-04-10
redis
ソフトウェア開発者

Redis - in-memory database, caching, pub/sub, sessions, rate limiting, data structures

2026-04-10
sqlite
ソフトウェア開発者

SQLite - embedded database, SQL queries, schema design, Python integration, optimization

2026-04-10
zed-editor
ソフトウェア開発者

Zed Editor extensions - Rust/Wasm plugins, LSP servers, Tree-sitter grammars, themes, MCP servers, slash commands, debug adapters

2026-04-10
caveman
ソフトウェア開発者

Ultra-compressed communication mode. Slash token usage ~75% by speaking like caveman while keeping full technical accuracy. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.

2026-04-09
pygame
ソフトウェア開発者

Python 2D game development - sprites, surfaces, events, sound, fonts, game loops, collision detection, and input handling

2026-04-09
tailwind
ソフトウェア開発者

Utility-first CSS framework v4 with CSS-first configuration, @theme directive, and the new Oxide engine.

2026-04-09
waydroid
ネットワーク・コンピュータシステム管理者

Waydroid - Container-based Android on Linux with Wayland support, GPU acceleration, and native app integration

2026-04-09
django-celery
ソフトウェア開発者

Django Celery integration - distributed tasks, periodic scheduling with django-celery-beat, monitoring, best practices

2026-04-07
django-unfold
ソフトウェア開発者

Modern Django admin theme - Unfold - customization, settings, components, actions, filters, integrations

2026-04-07
improve-game
ソフトウェア開発者

Analyze a game, find what needs work, and implement the highest-impact improvements. Use when the user says "improve my game", "make my game better", "fix my game", "what's wrong with my game", or "polish my game". Run repeatedly — each pass finds the next most impactful thing to fix. Do NOT use for adding specific new features (use add-feature) or initial game creation (use make-game).

2026-04-07
make-game
ソフトウェア開発者

Full guided pipeline — scaffold, design, audio, deploy, and monetize a browser game from scratch. Use when the user says "make a game", "build me a game", "create a new game", "make a 2D/3D game", or provides a game concept to build. Do NOT use for modifying existing games (use add-feature or improve-game instead).

2026-04-07
threejs-game
ウェブ開発者

Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.

2026-04-07
anti-reversing-techniques
情報セキュリティアナリスト

Understand anti-reversing, obfuscation, and protection techniques encountered during software analysis. Use this skill when analyzing malware evasion techniques, when implementing anti-debugging protections for CTF challenges, when reverse engineering packed binaries, or when building security research tools that need to detect virtualized environments.

2026-04-02
design-system-patterns
ウェブ・デジタルインターフェースデザイナー

Build scalable design systems with design tokens, theming infrastructure, and component architecture patterns. Use when creating design tokens, implementing theme switching, building component libraries, or establishing design system foundations.

2026-04-02
game-development
ソフトウェア開発者

Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive, gameplay, physics, engines, performance, player-experience" mentioned.

2026-04-02
game-ui-design
グラフィックデザイナー

World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from 4K monitors to handheld screens and from keyboard to touch to controller. The best game UI designers understand that every pixel of screen space is sacred - borrowed from the game world itself. Use when "game ui, game interface, hud design, heads up display, game menu, inventory ui, health bar, stamina bar, game hud, minimap, crosshair, reticle, button prompt, controller ui, gamepad navigation, diegetic interface, in-world ui, quest tracker, damage numbers, cooldown indicator, radial menu, game tooltip, game-ui, hud,

2026-04-02
humanize-text-en
テクニカルライター

Removes predictable AI writing patterns from English text to make it sound natural and human-written. Use this skill whenever generating, editing, or reviewing English prose: blog posts, articles, guides, tutorials, emails, marketing copy, social media posts, documentation, reports, or any written content. Also trigger when the user asks to humanize text, remove robotic tone, make text sound more natural, or mentions that something reads like AI, ChatGPT, or machine-generated content.

2026-04-02
product-design
グラフィックデザイナー

Designs production-quality user experiences for web and desktop applications with strong information hierarchy, interaction design, and state management. Use when building interactive apps, dashboards, admin panels, settings flows, multi-step workflows, or data-dense interfaces where the product needs to feel real and operational rather than decorative. Triggers include requests such as "make it feel like Linear", "production-quality UX", "real app feel", "good UX", or requests involving command palettes, keyboard shortcuts, inline editing, progressive disclosure, dense tables, or multi-screen flows. Pair with a visual design skill when the user also needs styling, theming, or brand expression.

2026-04-02
pytest
ソフトウェア品質保証アナリスト・テスター

Python testing framework with powerful fixtures, parametrization, extensive plugin ecosystem, and support for async, Django, Flask testing

2026-04-02
responsive-design
ウェブ開発者

Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or creating component-level responsive behavior.

2026-04-02
uv-package-manager
ソフトウェア開発者

Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.

2026-04-02
bpcore-engine
ソフトウェア開発者

BPCore Engine - Lua game framework for Gameboy Advance with sprites, tilemaps, entities, collision, audio, multiplayer

2026-03-27
このリポジトリの収集済み skills 98 件中、上位 40 件を表示しています。