Comprehensive guide for developing cross-platform desktop applications with Qt in C++, including Qt5/Qt6, CMake, signals/slots, widgets, QML, threading, and deployment.
原文の言語: 英語
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このリポジトリの skills
SkillsMP は Mte90/dotfiles から 104 件の skill を収集しています。skill を開くとソースと詳細を確認できます。
Mte90/dotfiles収集済み skill 104 件中 40 件を表示しています。
Comprehensive guide for developing cross-platform desktop applications with Qt in C++, including Qt5/Qt6, CMake, signals/slots, widgets, QML, threading, and deployment.
原文の言語: 英語
Redis - in-memory database, caching, pub/sub, sessions, rate limiting, data structures
原文の言語: 英語
Iterative worker-reviewer cycle that spawns a critic subagent to score work 1-10 and provide actionable feedback, then revises until a quality gate is met. Use when implementing features, writing specs, reviewing existing code, or completing any task where…
原文の言語: 英語
Common Rust development pitfalls: frequent compiler errors, struct constructor patterns, test organization, and coverage enforcement for reliable codebases.
原文の言語: 英語
Python SQL toolkit and ORM with expressive query API, relationship mapping, async support, and Alembic migrations
原文の言語: 英語
SQLite - embedded database, SQL queries, schema design, Python integration, optimization
原文の言語: 英語
Comprehensive guide for developing MailExtensions for Mozilla Thunderbird, including Manifest V2/V3 configuration, all messenger.* APIs, UI actions, Experiment APIs, and ATN submission.
原文の言語: 英語
Comprehensive guide for developing with Vagrant, including Vagrantfile configuration, custom boxes, providers (VirtualBox, VMware, Hyper-V, libvirt, AWS), provisioners (Ansible, Chef, Puppet), multi-machine setups, networking, synced folders, plugins, and…
原文の言語: 英語
Waydroid - Container-based Android on Linux with Wayland support, GPU acceleration, and native app integration
原文の言語: 英語
Zed Editor extensions - Rust/Wasm plugins, LSP servers, Tree-sitter grammars, themes, MCP servers, slash commands, debug adapters
原文の言語: 英語
This skill should be used when designing terminal user interfaces, creating TUI layouts, choosing TUI color schemes, implementing keyboard navigation, building terminal dashboards, or working with any TUI framework. Activates on mentions of TUI design,…
原文の言語: 英語
Comprehensive Rust coding guidelines with 179 rules across 14 categories. Use when writing, reviewing, or refactoring Rust code. Covers ownership, error handling, async patterns, API design, memory optimization, performance, testing, and common anti-patterns.…
原文の言語: 英語
Comprehensive guide to building and scaling a SaaS as a solopreneur with vibe coding. Based on 88 real-world sources from Reddit, X/Twitter, and industry blogs.
原文の言語: 英語
Ultra-compressed communication mode. Slash token usage ~75% by speaking like caveman while keeping full technical accuracy. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also…
原文の言語: 英語
Analyze a game, find what needs work, and implement the highest-impact improvements. Use when the user says "improve my game", "make my game better", "fix my game", "what's wrong with my game", or "polish my game". Run repeatedly — each pass finds the next…
原文の言語: 英語
Full guided pipeline — scaffold, design, audio, deploy, and monetize a browser game from scratch. Use when the user says "make a game", "build me a game", "create a new game", "make a 2D/3D game", or provides a game concept to build. Do NOT use for modifying…
原文の言語: 英語
Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.
原文の言語: 英語
Understand anti-reversing, obfuscation, and protection techniques encountered during software analysis. Use this skill when analyzing malware evasion techniques, when implementing anti-debugging protections for CTF challenges, when reverse engineering packed…
原文の言語: 英語
Build scalable design systems with design tokens, theming infrastructure, and component architecture patterns. Use when creating design tokens, implementing theme switching, building component libraries, or establishing design system foundations.
原文の言語: 英語
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive,…
原文の言語: 英語
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between…
原文の言語: 英語
Removes predictable AI writing patterns from English text to make it sound natural and human-written. Use this skill whenever generating, editing, or reviewing English prose: blog posts, articles, guides, tutorials, emails, marketing copy, social media posts,…
原文の言語: 英語
Designs production-quality user experiences for web and desktop applications with strong information hierarchy, interaction design, and state management. Use when building interactive apps, dashboards, admin panels, settings flows, multi-step workflows, or…
原文の言語: 英語
Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or creating component-level responsive behavior.
原文の言語: 英語
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
原文の言語: 英語
Visual design principles, colour, typography, layout, and spatial composition for Cowboys & Beans projects. Use when: designing web pages or components, choosing colours, setting up type scales, composing layouts, writing CSS, building design tokens, creating…
原文の言語: 英語
Standards for high-quality, persona-driven code reviews.
原文の言語: 英語
Techniques to maximize context window efficiency, reduce latency, and prevent 'lost in middle' issues through strategic masking and compaction.
原文の言語: 英語
Systematic troubleshooting using the Scientific Method (Observe, Hypothesize, Experiment, Fix).
原文の言語: 英語
Essential rules for code comments, READMEs, and technical documentation.
原文の言語: 英語
Universal standards for high-performance software development across all frameworks.
原文の言語: 英語
Expert process for gathering requirements and drafting PRDs (Iterative Discovery).
原文の言語: 英語
Universal security protocols for building safe and resilient software.
原文の言語: 英語
Universal architectural standards for building robust, scalable, and maintainable systems.
原文の言語: 英語
Standards for building HTTP services, REST APIs, and middleware in Golang.
原文の言語: 英語
Standards for structural design, Clean Architecture, and project layout in Golang.
原文の言語: 英語
Standards for safe concurrent programming using Goroutines, Channels, and Context.
原文の言語: 英語
Standards for application configuration using environment variables and libraries.
原文の言語: 英語
Standards for database interaction, connection pooling, and repository patterns in Golang.
原文の言語: 英語
Standards for error wrapping, checking, and definition in Golang.
原文の言語: 英語