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niaka3dayo
GitHub クリエイタープロフィール

niaka3dayo

1 件の GitHub リポジトリにある 3 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
3
リポジトリ
1
更新
2026-07-13
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

unity-vrc-skills-renovator
ソフトウェア開発者

VRChat skill renovator for knowledge fill, refresh, and quality improvement. Use this skill when updating VRChat skills to new SDK versions, filling missing knowledge, fixing outdated information, or improving skill quality. Targets unity-vrc-udon-sharp and unity-vrc-world-sdk-3 skills. Triggers on: update skills, SDK latest, knowledge fill, skill maintenance, information audit, catch-up, renovate, refresh, improve skills, SDK update.

2026-07-13
unity-vrc-udon-sharp
ソフトウェア開発者

UdonSharp scripting skill for SDK 3.7.1-3.10.4. Use when writing, reviewing, debugging, or migrating UdonSharp C# and UdonBehaviour code. Positive triggers include UdonSharp, NetworkCallable, NetworkCalling, CallingPlayer, Udon network authorization, synced runtime state, a local public helper, public-method audit, and C# to Udon conversion. VRCTween calls, PhysBone/Contact callbacks, world VRCPhysBoneCollider runtime access, persistence, collection, web, and other component APIs trigger this skill when the request is about Udon, C#, or runtime API access. Excludes scene setup, component setup, Build Panel work, layers, optimization, and upload; route those requests to unity-vrc-world-sdk-3.

2026-07-13
unity-vrc-world-sdk-3
ソフトウェア開発者

VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload. Use for VRChat world scene configuration, VRC SDK components, layers, baked lighting, Quest/Android performance, Dynamics for Worlds, Build Panel warning triage, validation, and upload. Covers VRC_SceneDescriptor, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, spawn points, collision matrices, PhysBone and Contact component placement, Box Contacts, Global Avatar PhysBone Colliders, and VRCPhysBoneCollider component setup. SDK 3.7.1-3.10.4. Triggers on: VRChat world scene, VRC SDK, scene setup, component placement, optimization, Quest support, light baking, upload, SDK validation, Build Panel warning, Auto Fix, red warning, yellow warning, or white warning. Do not use for UdonSharp C# or VRCTween calls; use unity-vrc-udon-sharp for runtime scripting.

2026-07-13
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