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raea

Make video, motion graphics, games and 3D scenes with raea, the Render Anything Engine, by writing React/TypeScript compositions with raea and rendering them on the GPU with the raea CLI (or playing games live). Use when the user names raea, or wants 3D scenes (Bevy materials, lights, physics, Gaussian splats), 3D placed into footage (matchmove), a playable game, footage cut by its words, cuts timed to a song's beat map, or foley and instruments made locally on the Mac. Also for writing or fixing 3D TSX (Camera3d, Mesh3d, lights, materials, glTF models, post effects, an ECS world), a 3D render or play that looks wrong, extending raea's Bevy SDK, rendered video, captions and motion graphics from code, and frames rendered headlessly.

ソース情報

リポジトリ
shinyobjectz/raea-skills
ソースの最終更新活動
2026年11月10日 05:01
検出された SKILL.md の言語
英語
スター
4
フォーク
0

Render a React composition with raea

Builds React and TypeScript scenes, then renders or plays them with the raea engine.

Uses

Use it to turn a visual brief into a raea composition, including animated graphics, scenes, and video. The installed engine controls which APIs and render options are available.

Prerequisites

Use a compatible raea installation and a workspace with the project assets. Check the engine version and the source guidance for that version.

How to use

Start from the intended scene and output. Create or select a project, write the composition, check or preview it in raea, then render the requested output. Read the matching documentation for the kind of scene you are building.

Limitations

Check the engine version before using examples. Rendering and playback depend on the local engine, assets, and environment. Feature and speed comparisons in the author's discussion are their observations.

インストール方法

デフォルトでは、最初にソースを確認する Prompt が選択されています。直接コマンドに切り替えるか、ローカルコピーをダウンロードすることもできます。

ソースファイルを確認

インストールを決める前に、SKILL.md と SkillsMP に表示されている付属ファイルをお読みください。

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SKILL.md
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nameraea
descriptionMake video, motion graphics, games and 3D scenes with raea, the Render Anything Engine, by writing React/TypeScript compositions with raea and rendering them on the GPU with the raea CLI (or playing games live). Use when the user names raea, or wants 3D scenes (Bevy materials, lights, physics, Gaussian splats), 3D placed into footage (matchmove), a playable game, footage cut by its words, cuts timed to a song's beat map, or foley and instruments made locally on the Mac. Also for writing or fixing 3D TSX (Camera3d, Mesh3d, lights, materials, glTF models, post effects, an ECS world), a 3D render or play that looks wrong, extending raea's Bevy SDK, rendered video, captions and motion graphics from code, and frames rendered headlessly.